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Shadow casting incompatible with tiled opacity maps #834

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willeastcott opened this issue Jan 22, 2017 · 2 comments
Closed

Shadow casting incompatible with tiled opacity maps #834

willeastcott opened this issue Jan 22, 2017 · 2 comments
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area: graphics Graphics related issue bug

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@willeastcott
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The shader that writes to a shadow map ignores the tiling of an opacity map.

@willeastcott
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Just out of curiosity, I just did a quick test to see if this is still an issue - and it is.

image

@willeastcott willeastcott added the area: graphics Graphics related issue label Apr 15, 2020
@willeastcott
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Seems fixed now:

image

Closing.

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Labels
area: graphics Graphics related issue bug
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