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This example should step through a sequence of 5 meshes, displaying each at scale 1,1,1 for 1/2 second before hiding it with scale 0,0,0 and displaying the next mesh. The example is simple (modeled in Blender, animated with glTF-Transform) but would be similar to more complex animation from programs like Quill.
The model doesn't seem to animate in the PlayCanvas viewer currently. The result should be:
Aside, but minor — the model doesn't include normals, and so should be displayed with flat normals rather than smooth ideally.
The text was updated successfully, but these errors were encountered:
SuzanneSequence.glb.zip
This example should step through a sequence of 5 meshes, displaying each at scale 1,1,1 for 1/2 second before hiding it with scale 0,0,0 and displaying the next mesh. The example is simple (modeled in Blender, animated with glTF-Transform) but would be similar to more complex animation from programs like Quill.
The model doesn't seem to animate in the PlayCanvas viewer currently. The result should be:
Aside, but minor — the model doesn't include normals, and so should be displayed with flat normals rather than smooth ideally.
The text was updated successfully, but these errors were encountered: