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Win32 Exception #522

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Miguelfanclub opened this issue Jan 24, 2024 · 3 comments
Closed

Win32 Exception #522

Miguelfanclub opened this issue Jan 24, 2024 · 3 comments
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@Miguelfanclub
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After correctly configuring the Dev Portal options and login in the dev auth tool, i get this error any time I Play any of the scenes:

Win32Exception: Searched in : D:/Projects/eos_plugin_for_unity-stable/Assets\Plugins
DLLHandle.LoadDynamicLibrary (System.String libraryName) (at Assets/Plugins/Source/Core/DLLHandle.cs:190)

@andrew-hirata-playeveryware
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Hello @Miguelfanclub
How did you install the plugin? Sometimes that kind of error can occur from just cloning the repo without git-lfs installed, as the default windows libraries won't be fetched without git-lfs.

It's generally recommended to install via the upm package if you don't wish to install git-lfs. Installation this way will also provide you with prebuilt libraries, removing the need to rebuild all the native code.

@paulhazen
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Hi @Miguelfanclub, I'm going to close this issue due to inactivity. If (after determining that proper use of git-lfs is not to blame for the Win32 exception) you are still experiencing this issue, please feel free to reach out and re-open this issue.

@Miguelfanclub
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Miguelfanclub commented Jan 29, 2024 via email

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3 participants