New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
FileNotFoundException: Could not load file or assembly. #1087
Comments
This is fixed in a more recent version of the GPGS plugin. It's a 1 line fix, change Assets/PlayServicesResolver/Editor/PlayServicesResolver.cs, delete lines 96-98 and replace them with See the diff for an exact description of the change: googlesamples/unity-jar-resolver@63eb8ea#diff-86926bc483f4ac58a029a8a416af2ba6R96 |
the lines 96-98 of me PlayServicesResolver look like this,i dont touch anything.
|
Hmm - do you have multiple copies of any files in that directory? |
Nop, only one, now is fixed i do the options Resolve clients Jars and now appear the log about the resolve when edit something in the class i have implemented the GPGS and the google play service is running fine and thanks for your help 👍 .
|
Great! glad you got it working. |
i've exactly the same problem, @Lightone i cannot understand your solution, can you re-explain? |
Click right in your asset folde space, some menu appear (look like this) and search for google play service and click and check setting and you have select background resolution enable and click on resolver client jars is your have something not update with google play some pop up appear (two options appear) keep the version and update, click in update and wait the process finish and that all, some log appear in unity console when the process completed, that all i do |
Thanks for your explanation. When i clicked resolve client jars, pop up did not show me two options, it just directly said "Resolution Complete" but it worked! |
@Lightone you are a Saint I tell you, A SAINT! |
have a project with Ads admob and google analityc and import the last version of Google play puglin and appear this error (only happend when import for firts time) and the rest of the time work fine.
Unity 5.3 with mono (Android)
The error log
The text was updated successfully, but these errors were encountered: