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iOS GPGSAppController.m Causes Issues with Other Plugins #11
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Definitely. I'll fix this soon. [internal tracking# 12836543] |
Fixed in 0.8.01. |
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I was having an issue where my Facebook authentication method stopped working after adding the Google Play Games plugin. Upon further inspection, I found the problem was that this plugin extends UnityAppController and overrides the application:openURL method without calling the base implementation, which my Facebook plugin relies on.
There doesn't seem to be any harm in calling the base implementation, and it ensures that any other plugins relying on the default behavior function correctly. Here's the change I made in GPGSAppController.m:
As an extension of this, it would be ideal if the plugin didn't override UnityAppController, as that can potentially clash with other plugins - but I'm not too good with Obj-C or native iOS development, so maybe it isn't so easy.
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