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Possibly not a bug, but a platform difference - this past week we built a small "click the different tile" game, with a design goal of making it function well on a touchscreen (https://microstudio.dev/i/Ratatosk/fasttiles/). The new QR code functionality makes that super easy to test with, and for the most part it works well. However, the layout is Landscape / Force 16:9 and while it does what we want on desktop browsers, Safari iOS doesn't rescale it when the device is in Portrait orientation - it just cuts the board off. Rotating the device to Landscape mode makes it work fine.
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