Improve Mob Behaviors, AI, Combat, Pathing a.k.a. Pathfinding #64
Labels
bucket_game
formerly Bucket_Game
enhancement
feedback requested
immersion
kc_modpack
https://github.com/poikilos/kc_modpack
non-trivial
For a list of issues tied to kinetic combat, see the kc_modpack tag.
To see an explanation of some game concepts not used by Minetest, see a related article on my website: Kinetic Combat vs RPG-like Elements in Video Games.
Pathfinding or raycasting issues
(split into separate issues)
Animation Issues
(sub-issues required to fix the issue are indented)
Ideas
The lists in the subsections below are all speculative.
Management (could be used by mods):
Animation Sequences
Particles
Sounds
Potential Existing Issues
Post other ideas and issues as comments below. Thumbs up any comments you like (avoid duplicate comments so important ones get more Thumbs up)
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