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I noticed on his recent video that you have a "compatibility" issue with Star Control 2.
I very distinctly remember having a weirdo bizarro random sounds constantly playing issue with Star Control 2 on my Ultrasound back when I first installed the game back in the day. There was a fix or patch that cleared that up, but I have no recollection of where I got that, or exactly what form it took.
Can I ask for details on the testing you've done? Are you testing with the initial floppy-disc release of the game, and have you verified this misbehavior only occurs only on PicoGUS and not on real original hardware?
The text was updated successfully, but these errors were encountered:
I'm on a discord with the original creators of Star Control 2, and someone there remembers this problem and suggests this workaround - I don't have a legacy computer to test on, but if someone else here does....
It's claimed that this game has an error in it's environment variable processing - specifically, it incorrectly interprets the last value in a typical ULTRASND variable. So change from something like "240,3,3,5,5" to "240,3,3,5" before running Star Control 2.
Greeting from Adrian's Digital Basement!
I noticed on his recent video that you have a "compatibility" issue with Star Control 2.
I very distinctly remember having a weirdo bizarro random sounds constantly playing issue with Star Control 2 on my Ultrasound back when I first installed the game back in the day. There was a fix or patch that cleared that up, but I have no recollection of where I got that, or exactly what form it took.
Can I ask for details on the testing you've done? Are you testing with the initial floppy-disc release of the game, and have you verified this misbehavior only occurs only on PicoGUS and not on
realoriginal hardware?The text was updated successfully, but these errors were encountered: