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VideoEncoderNVENC.cpp
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VideoEncoderNVENC.cpp
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#include "VideoEncoderNVENC.h"
#include "..\NvEnc\NvCodecUtils.h"
#include "..\NvEnc\nvencoderclioptions.h"
VideoEncoderNVENC::VideoEncoderNVENC(std::shared_ptr<CD3DRender> pD3DRender
, std::shared_ptr<Listener> listener, bool useNV12)
: mD3DRender(pD3DRender)
, mFrame(0)
, mListener(listener)
, mUseNV12(useNV12)
, mCodec(Settings::Instance().mCodec)
, mRefreshRate(Settings::Instance().mRefreshRate)
, mRenderWidth(Settings::Instance().mRenderWidth)
, mRenderHeight(Settings::Instance().mRenderHeight)
, mBitrate(Settings::Instance().mEncodeBitrate)
{
}
VideoEncoderNVENC::~VideoEncoderNVENC()
{}
void VideoEncoderNVENC::Initialize()
{
//
// Initialize Encoder
//
NV_ENC_BUFFER_FORMAT format = NV_ENC_BUFFER_FORMAT_ABGR;
if (mUseNV12) {
format = NV_ENC_BUFFER_FORMAT_NV12;
}
Log(L"Initializing CNvEncoder. Width=%d Height=%d Format=%d (useNV12:%d)", mRenderWidth, mRenderHeight
, format, mUseNV12);
if (mUseNV12) {
try {
mEncoder = std::make_shared<NvTextureEncoderCuda>(mD3DRender->GetDevice(), mRenderWidth, mRenderHeight, format, 0);
}
catch (NVENCException e) {
throw MakeException(L"NvEnc NvEncoderCuda failed. Code=%d %hs", e.getErrorCode(), e.what());
}
}
else {
try {
mEncoder = std::make_shared<NvTextureEncoderD3D11>(mD3DRender->GetDevice(), mRenderWidth, mRenderHeight, format, 0);
}
catch (NVENCException e) {
throw MakeException(L"NvEnc NvEncoderD3D11 failed. Code=%d %hs", e.getErrorCode(), e.what());
}
}
NV_ENC_INITIALIZE_PARAMS initializeParams = { NV_ENC_INITIALIZE_PARAMS_VER };
NV_ENC_CONFIG encodeConfig = { NV_ENC_CONFIG_VER };
initializeParams.encodeConfig = &encodeConfig;
FillEncodeConfig(initializeParams, mRefreshRate, mRenderWidth, mRenderHeight, mBitrate);
try {
mEncoder->CreateEncoder(&initializeParams);
}
catch (NVENCException e) {
if (e.getErrorCode() == NV_ENC_ERR_INVALID_PARAM) {
throw MakeException(L"This GPU does not support H.265 encoding. (NvEncoderCuda NV_ENC_ERR_INVALID_PARAM)");
}
throw MakeException(L"NvEnc CreateEncoder failed. Code=%d %hs", e.getErrorCode(), e.what());
}
//
// Initialize debug video output
//
if (Settings::Instance().mDebugCaptureOutput) {
mOutput = std::ofstream(Settings::Instance().GetVideoOutput(), std::ios::out | std::ios::binary);
if (!mOutput)
{
Log(L"unable to open output file %hs", Settings::Instance().GetVideoOutput().c_str());
}
}
Log(L"CNvEncoder is successfully initialized.");
}
void VideoEncoderNVENC::Reconfigure(int refreshRate, int renderWidth, int renderHeight, Bitrate bitrate)
{
if ((refreshRate != 0 && refreshRate != mRefreshRate) ||
(renderWidth != 0 && renderWidth != mRenderWidth) ||
(renderHeight != 0 && renderHeight != mRenderHeight) ||
(bitrate.toBits() != 0 && bitrate.toBits() != mBitrate.toBits())) {
NV_ENC_RECONFIGURE_PARAMS reconfigureParams = { NV_ENC_RECONFIGURE_PARAMS_VER };
NV_ENC_CONFIG encodeConfig = { NV_ENC_CONFIG_VER };
reconfigureParams.resetEncoder = 1; // Needed?
reconfigureParams.forceIDR = 1;
reconfigureParams.reInitEncodeParams.version = NV_ENC_INITIALIZE_PARAMS_VER;
reconfigureParams.reInitEncodeParams.encodeConfig = &encodeConfig;
FillEncodeConfig(reconfigureParams.reInitEncodeParams, refreshRate, renderWidth, renderHeight, bitrate);
reconfigureParams.reInitEncodeParams.maxEncodeWidth = mRenderWidth;
reconfigureParams.reInitEncodeParams.maxEncodeHeight = mRenderHeight;
bool ret = false;
try {
ret = mEncoder->Reconfigure(&reconfigureParams);
}
catch (NVENCException e) {
FatalLog(L"NvEnc Reconfigure failed with exception. Code=%d %hs. (%dHz %dx%d %dMbits) -> (%dHz %dx%d %dMbits)", e.getErrorCode(), e.what()
, mRefreshRate, mRenderWidth, mRenderHeight, mBitrate.toMiBits()
, refreshRate, renderWidth, renderHeight, bitrate.toMiBits()
);
return;
}
if (!ret) {
FatalLog(L"NvEnc Reconfigure failed. Return code=%d. (%dHz %dx%d %dMbits) -> (%dHz %dx%d %dMbits)", ret
, mRefreshRate, mRenderWidth, mRenderHeight, mBitrate.toMiBits()
, refreshRate, renderWidth, renderHeight, bitrate.toMiBits()
);
return;
}
Log(L"NvEnc Reconfigure succeeded. (%dHz %dx%d %dMbits) -> (%dHz %dx%d %dMbits)"
, mRefreshRate, mRenderWidth, mRenderHeight, mBitrate.toMiBits()
, refreshRate, renderWidth, renderHeight, bitrate.toMiBits()
);
if (refreshRate != 0) {
mRefreshRate = refreshRate;
}
if (renderWidth != 0) {
mRenderWidth = renderWidth;
}
if (renderHeight != 0) {
mRenderHeight = renderHeight;
}
if (bitrate.toBits() != 0) {
mBitrate = bitrate;
}
}
}
void VideoEncoderNVENC::Shutdown()
{
std::vector<std::vector<uint8_t>> vPacket;
mEncoder->EndEncode(vPacket);
for (std::vector<uint8_t> &packet : vPacket)
{
if (mOutput) {
mOutput.write(reinterpret_cast<char*>(packet.data()), packet.size());
}
}
mEncoder->DestroyEncoder();
mEncoder.reset();
Log(L"CNvEncoder::Shutdown");
if (mOutput) {
mOutput.close();
}
}
void VideoEncoderNVENC::Transmit(ID3D11Texture2D *pTexture, uint64_t presentationTime, uint64_t videoFrameIndex, uint64_t trackingFrameIndex, uint64_t clientTime, bool insertIDR)
{
std::vector<std::vector<uint8_t>> vPacket;
NV_ENC_PIC_PARAMS picParams = {};
if (insertIDR) {
picParams.encodePicFlags = NV_ENC_PIC_FLAG_FORCEIDR;
}
Log(L"Frame[%llu:%llu] Encoding frame. Type=%s", videoFrameIndex, trackingFrameIndex, insertIDR ? "IDR-Frame" : "P-Frame");
// To invalidate reference frame when frame dropped.
picParams.inputTimeStamp = videoFrameIndex;
mEncoder->EncodeFrame(vPacket, &picParams, mD3DRender->GetContext(), pTexture);
Log(L"Frame[%llu:%llu] Encoding done. Tracking info delay: %lld us Encoding delay=%lld us VideoFrameIndex=%llu", videoFrameIndex, trackingFrameIndex
, GetTimestampUs() - mListener->clientToServerTime(clientTime)
, GetTimestampUs() - presentationTime);
if (mListener) {
mListener->GetStatistics()->EncodeOutput(GetTimestampUs() - presentationTime);
}
mFrame += (int)vPacket.size();
for (std::vector<uint8_t> &packet : vPacket)
{
if (mOutput) {
mOutput.write(reinterpret_cast<char*>(packet.data()), packet.size());
}
if (mListener) {
mListener->SendVideo(packet.data(), (int)packet.size(), videoFrameIndex, trackingFrameIndex);
}
}
if (Settings::Instance().mDebugFrameOutput) {
if (!mUseNV12) {
SaveDebugOutput(mD3DRender, vPacket, pTexture, videoFrameIndex);
}
}
}
void VideoEncoderNVENC::InvalidateReferenceFrame(uint64_t videoFrameIndex)
{
if (!mSupportsReferenceFrameInvalidation) {
return;
}
Log(L"Invalidate reference frame: %llu", videoFrameIndex);
try {
mEncoder->InvalidateRefFrames(videoFrameIndex);
}
catch (NVENCException &e) {
Log(L"Failed to invalidate reference frame. Code=%d %hs", e.getErrorCode(), e.what());
}
}
void VideoEncoderNVENC::FillEncodeConfig(NV_ENC_INITIALIZE_PARAMS &initializeParams, int refreshRate, int renderWidth, int renderHeight, Bitrate bitrate)
{
auto &encodeConfig = *initializeParams.encodeConfig;
GUID EncoderGUID = mCodec == ALVR_CODEC_H264 ? NV_ENC_CODEC_H264_GUID : NV_ENC_CODEC_HEVC_GUID;
// According to the docment, NVIDIA Video Encoder (NVENC) Interface 8.1,
// following configrations are recommended for low latency application:
// 1. Low-latency high quality preset
// 2. Rate control mode = CBR
// 3. Very low VBV buffer size(single frame)
// 4. No B Frames
// 5. Infinite GOP length
// 6. Long term reference pictures
// 7. Intra refresh
// 8. Adaptive quantization(AQ) enabled
mEncoder->CreateDefaultEncoderParams(&initializeParams, EncoderGUID, NV_ENC_PRESET_LOW_LATENCY_HQ_GUID);
initializeParams.encodeWidth = initializeParams.darWidth = renderWidth;
initializeParams.encodeHeight = initializeParams.darHeight = renderHeight;
initializeParams.frameRateNum = refreshRate;
initializeParams.frameRateDen = 1;
// Use reference frame invalidation to faster recovery from frame loss if supported.
mSupportsReferenceFrameInvalidation = mEncoder->GetCapabilityValue(EncoderGUID, NV_ENC_CAPS_SUPPORT_REF_PIC_INVALIDATION);
bool supportsIntraRefresh = mEncoder->GetCapabilityValue(EncoderGUID, NV_ENC_CAPS_SUPPORT_INTRA_REFRESH);
Log(L"VideoEncoderNVENC: SupportsReferenceFrameInvalidation: %d", mSupportsReferenceFrameInvalidation);
Log(L"VideoEncoderNVENC: SupportsIntraRefresh: %d", supportsIntraRefresh);
// 16 is recommended when using reference frame invalidation. But it has caused bad visual quality.
// Now, use 0 (use default).
int maxNumRefFrames = 0;
if (mCodec == ALVR_CODEC_H264) {
auto &config = encodeConfig.encodeCodecConfig.h264Config;
config.repeatSPSPPS = 1;
if (supportsIntraRefresh) {
config.enableIntraRefresh = 1;
// Do intra refresh every 10sec.
config.intraRefreshPeriod = refreshRate * 10;
config.intraRefreshCnt = refreshRate;
}
config.maxNumRefFrames = maxNumRefFrames;
config.idrPeriod = NVENC_INFINITE_GOPLENGTH;
}
else {
auto &config = encodeConfig.encodeCodecConfig.hevcConfig;
config.repeatSPSPPS = 1;
if (supportsIntraRefresh) {
config.enableIntraRefresh = 1;
// Do intra refresh every 10sec.
config.intraRefreshPeriod = refreshRate * 10;
config.intraRefreshCnt = refreshRate;
}
config.maxNumRefFramesInDPB = maxNumRefFrames;
config.idrPeriod = NVENC_INFINITE_GOPLENGTH;
}
// According to the document, NVIDIA Video Encoder Interface 5.0,
// following configrations are recommended for low latency application:
// 1. NV_ENC_PARAMS_RC_2_PASS_FRAMESIZE_CAP rate control mode.
// 2. Set vbvBufferSize and vbvInitialDelay to maxFrameSize.
// 3. Inifinite GOP length.
// NV_ENC_PARAMS_RC_2_PASS_FRAMESIZE_CAP also assures maximum frame size,
// which introduces lower transport latency and fewer packet losses.
// Disable automatic IDR insertion by NVENC. We need to manually insert IDR when packet is dropped
// if don't use reference frame invalidation.
encodeConfig.gopLength = NVENC_INFINITE_GOPLENGTH;
encodeConfig.frameIntervalP = 1;
// NV_ENC_PARAMS_RC_CBR_HQ is equivalent to NV_ENC_PARAMS_RC_2_PASS_FRAMESIZE_CAP.
//encodeConfig.rcParams.rateControlMode = NV_ENC_PARAMS_RC_CBR_LOWDELAY_HQ;// NV_ENC_PARAMS_RC_CBR_HQ;
encodeConfig.rcParams.rateControlMode = NV_ENC_PARAMS_RC_CBR_HQ;
uint32_t maxFrameSize = static_cast<uint32_t>(bitrate.toBits() / refreshRate);
Log(L"VideoEncoderNVENC: maxFrameSize=%d bits", maxFrameSize);
encodeConfig.rcParams.vbvBufferSize = maxFrameSize;
encodeConfig.rcParams.vbvInitialDelay = maxFrameSize;
encodeConfig.rcParams.maxBitRate = static_cast<uint32_t>(bitrate.toBits());
encodeConfig.rcParams.averageBitRate = static_cast<uint32_t>(bitrate.toBits());
}