forked from xbmc/xbmc
/
DataCacheCore.h
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/
DataCacheCore.h
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#pragma once
/*
* Copyright (C) 2005-2014 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include <atomic>
#include <string>
#include "threads/CriticalSection.h"
class CDataCacheCore
{
public:
CDataCacheCore();
bool HasAVInfoChanges();
void SignalVideoInfoChange();
void SignalAudioInfoChange();
// player video info
void SetVideoDecoderName(std::string name, bool isHw);
std::string GetVideoDecoderName();
bool IsVideoHwDecoder();
void SetVideoDeintMethod(std::string method);
std::string GetVideoDeintMethod();
void SetVideoPixelFormat(std::string pixFormat);
std::string GetVideoPixelFormat();
void SetVideoDimensions(int width, int height);
int GetVideoWidth();
int GetVideoHeight();
void SetVideoFps(float fps);
float GetVideoFps();
void SetVideoAspectRatio(float aspectRatio);
float GetVideoAspectRatio();
// player audio info
void SetAudioDecoderName(std::string name);
std::string GetAudioDecoderName();
void SetAudioChannels(std::string channels);
std::string GetAudioChannels();
void SetAudioSampleRate(int sampleRate);
int GetAudioSampleRate();
void SetAudioBitsPerSample(int bitsPerSample);
int GetAudioBitsPerSampe();
protected:
std::atomic_bool m_hasAVInfoChanges;
CCriticalSection m_videoPlayerSection;
struct SPlayerVideoInfo
{
std::string decoderName;
bool isHwDecoder;
std::string deintMethod;
std::string pixFormat;
int width;
int height;
float fps;
float aspectRatio;
} m_playerVideoInfo;
CCriticalSection m_audioPlayerSection;
struct SPlayerAudioInfo
{
std::string decoderName;
std::string channels;
int sampleRate;
int bitsPerSample;
} m_playerAudioInfo;
};