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If a discount changes over time and you want to add a permanent unit to build how should it be handled? I think the best example of this is Indians which get a discount on villagers starting in the dark age and it gets progressively better as the game goes on.
The text was updated successfully, but these errors were encountered:
This feature is hard to visualize. I could let the user check each age-upgrade he is interested in and show the amount of villagers needed per selected age. Do you have a design solution in mind?
If a discount changes over time and you want to add a permanent unit to build how should it be handled? I think the best example of this is Indians which get a discount on villagers starting in the dark age and it gets progressively better as the game goes on.
The text was updated successfully, but these errors were encountered: