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config.def.h
executable file
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config.def.h
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/* See LICENSE file for copyright and license details. */
/* appearance */
static unsigned int borderpx = 2; /* border pixel of windows */
static unsigned int snap = 32; /* snap pixel */
static unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */
static unsigned int systrayspacing = 2; /* systray spacing */
static int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static int showsystray = 1; /* 0 means no systray */
static unsigned int gappih = 10; /* horiz inner gap between windows */
static unsigned int gappiv = 10; /* vert inner gap between windows */
static unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */
static unsigned int gappov = 10; /* vert outer gap between windows and screen edge */
static int smartgaps = 0; /* 1 means no outer gap when there is only one window */
static int showbar = 1; /* 0 means no bar */
static int topbar = 1; /* 0 means bottom bar */
static int user_bh = 0; /* 0 means dwm will calculate, else user selected */
static char font[] = { "Ubuntu Nerd Font Complete:size=12:autohint=true:antialias:true" };
static char dmenufont[] = "Ubuntu Nerd Font Complete:size=12:autohint=true:antialias:true";
static const char *fonts[] = { font };
static char normbgcolor[] = "#ff0000";
static char normbordercolor[] = "#444444";
static char normfgcolor[] = "#00ff00";
static char selfgcolor[] = "#ff0000";
static char selbordercolor[] = "#005577";
static char selbgcolor[] = "#00ff00";
static char col1[] = "#ffffff";
static char col2[] = "#ffffff";
static char col3[] = "#ffffff";
static char col4[] = "#ffffff";
static char col5[] = "#ffffff";
static char col6[] = "#ffffff";
static int pushSysTrayRight = 25;
static int pushSBRight = 15;
static int swallowfloating = 0;
static int attachBottom = 1;
enum { SchemeNorm, SchemeCol1, SchemeCol2, SchemeCol3, SchemeCol4,
SchemeCol5, SchemeCol6, SchemeSel, SchemeTitle }; /* color schemes */
static char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeCol1] = { col1, normbgcolor, normbordercolor },
[SchemeCol2] = { col6, normbgcolor, normbordercolor },
[SchemeCol3] = { col3, normbgcolor, normbordercolor },
[SchemeCol4] = { col4, normbgcolor, normbordercolor },
[SchemeCol5] = { col5, normbgcolor, normbordercolor },
[SchemeCol6] = { col6, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
[SchemeTitle]= { normfgcolor, normbgcolor, selbordercolor },
};
typedef struct {
const char *name;
const void *cmd;
} Sp;
const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL };
/*const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL };
const char *spcmd3[] = {"keepassxc", NULL };*/
static Sp scratchpads[] = {
/* name cmd */
{"spterm", spcmd1},
/* {"spranger", spcmd2},
{"keepassxc", spcmd3},*/
};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask iscentered isfloating isterminal noswallow monitor */
{ "Gimp", NULL, NULL, 0, 0, 1, 0, 0, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, 0, 0, 0, -1 },
{ "St", NULL, NULL, 0, 0, 0, 1, 0, -1 },
{ NULL, "spterm", NULL, SPTAG(0), 0, 1, 1, 0, -1 },
{ NULL, "spfm", NULL, SPTAG(1), 0, 1, 0, 0, -1 },
{ NULL, "keepassxc", NULL, SPTAG(2), 0, 0, 0, 0, -1 },
{ NULL, NULL, "Android Emulator - emu1:5554", 0, 1, 1, 0, 1, -1 },
{ NULL, NULL, "Emulator", 0, 1, 1, 0, 1, -1 },
};
/* window following */
#define WFACTIVE '>'
#define WFINACTIVE 'v'
#define WFDEFAULT WFACTIVE
/* layout(s) */
static float mfact = 0.50; /* factor of master area size [0.05..0.95] */
static int nmaster = 1; /* number of clients in master area */
static int resizehints = 0; /* 1 means respect size hints in tiled resizals */
struct Pertag {
unsigned int curtag, prevtag; /* current and previous tag */
int nmasters[LENGTH(tags) + 1]; /* number of windows in master area */
float mfacts[LENGTH(tags) + 1]; /* mfacts per tag */
unsigned int sellts[LENGTH(tags) + 1]; /* selected layouts */
const Layout *ltidxs[LENGTH(tags) + 1][2]; /* matrix of tags and layouts indexes */
int showbars[LENGTH(tags) + 1]; /* display bar for the current tag */
int enablegaps[NUMTAGS + 1];
unsigned int gaps[NUMTAGS + 1];
};
#define FORCE_VSPLIT 1 /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "[M]", monocle },
{ "[@]", spiral },
{ "[\\]", dwindle },
{ "H[]", deck },
{ "TTT", bstack },
{ "===", bstackhoriz },
{ "HHH", grid },
{ "###", nrowgrid },
{ "---", horizgrid },
{ ":::", gaplessgrid },
{ "|M|", centeredmaster },
{ ">M>", centeredfloatingmaster },
{ "><>", NULL }, /* no layout function means floating behavior */
{ NULL, NULL },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbordercolor, "-sf", selfgcolor, "-nhb", normbgcolor, "-nhf", col1, "-shb", selbgcolor, "-shf", col1, NULL };
static const char *termcmd[] = { "st", NULL };
/*
* Xresources preferences to load at startup
*/
ResourcePref resources[] = {
{ "font", STRING, &font },
{ "dmenufont", STRING, &dmenufont },
{ "background", STRING, &normbgcolor },
{ "normbordercolor", STRING, &normbordercolor },
{ "foreground", STRING, &normfgcolor },
{ "foreground", STRING, &selbgcolor },
{ "selbordercolor", STRING, &selbordercolor },
{ "background", STRING, &selfgcolor },
{ "borderpx", INTEGER, &borderpx },
{ "snap", INTEGER, &snap },
{ "showbar", INTEGER, &showbar },
{ "topbar", INTEGER, &topbar },
{ "nmaster", INTEGER, &nmaster },
{ "resizehints", INTEGER, &resizehints },
{ "mfact", FLOAT, &mfact },
{ "gappih", INTEGER, &gappih},
{ "gappiv", INTEGER, &gappiv},
{ "gappoh", INTEGER, &gappoh},
{ "gappov", INTEGER, &gappov},
{ "user_bh", INTEGER, &user_bh},
{ "systraypinning", INTEGER, &systraypinning},
{ "systrayonleft", INTEGER, &systrayonleft},
{ "systrayspacing", INTEGER, &systrayspacing},
{ "systraypinningfailfirst", INTEGER, &systraypinningfailfirst},
{ "showsystray", INTEGER, &showsystray},
{ "col1", STRING, &col1},
{ "col2", STRING, &col2},
{ "col3", STRING, &col3},
{ "col4", STRING, &col4},
{ "col5", STRING, &col5},
{ "col6", STRING, &col6},
{ "pushSysTrayRight", INTEGER, &pushSysTrayRight},
{ "pushSBRight", INTEGER, &pushSBRight},
{ "swallowfloating", INTEGER, &swallowfloating},
{ "attachBottom", INTEGER, &attachBottom}
};
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_d, spawn, {.v = dmenucmd } },
{ MODKEY, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_w, togglefollow, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY|ShiftMask, XK_i, incnmaster, {.i = -1 } },
{ MODKEY|ShiftMask, XK_h, setmfact, {.f = -0.05} },
{ MODKEY|ShiftMask, XK_l, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_Return, zoom, {0} },
{ MODKEY|Mod1Mask, XK_h, incrgaps, {.i = +1 } },
{ MODKEY|Mod1Mask|ShiftMask, XK_h, incrgaps, {.i = -1 } },
{ MODKEY|Mod1Mask, XK_j, incrigaps, {.i = +1 } },
{ MODKEY|Mod1Mask|ShiftMask, XK_j, incrigaps, {.i = -1 } },
{ MODKEY|Mod1Mask, XK_k, incrogaps, {.i = +1 } },
{ MODKEY|Mod1Mask|ShiftMask, XK_k, incrogaps, {.i = -1 } },
{ MODKEY|Mod1Mask, XK_u, incrihgaps, {.i = +1 } },
{ MODKEY|Mod1Mask|ShiftMask, XK_u, incrihgaps, {.i = -1 } },
{ MODKEY|Mod1Mask, XK_i, incrivgaps, {.i = +1 } },
{ MODKEY|Mod1Mask|ShiftMask, XK_i, incrivgaps, {.i = -1 } },
{ MODKEY|Mod1Mask, XK_o, incrohgaps, {.i = +1 } },
{ MODKEY|Mod1Mask|ShiftMask, XK_o, incrohgaps, {.i = -1 } },
{ MODKEY|Mod1Mask, XK_p, incrovgaps, {.i = +1 } },
{ MODKEY|Mod1Mask|ShiftMask, XK_p, incrovgaps, {.i = -1 } },
{ MODKEY|Mod1Mask, XK_l, togglegaps, {0} },
{ MODKEY|Mod1Mask|ShiftMask, XK_l, defaultgaps, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_q, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
/* { MODKEY, XK_f, setlayout, {.v = &layouts[1]} },*/
{ MODKEY, XK_m, setlayout, {.v = &layouts[1]} },
{ MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } },
{ MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~SPTAGMASK } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~SPTAGMASK } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
{ MODKEY, XK_grave, togglescratch, {.ui = 0 } },
/* { MODKEY, XK_u, togglescratch, {.ui = 1 } },
{ MODKEY, XK_x, togglescratch, {.ui = 2 } },i*/
{ MODKEY|ShiftMask, XK_j, pushdown, {0} },
{ MODKEY|ShiftMask, XK_k, pushup, {0} },
{ MODKEY, XK_h, focusmaster, {0} },
{ MODKEY, XK_f, togglefullscr, {0} },
{ MODKEY|ShiftMask, XK_f, togglefakefullscreen, {0} },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask|ControlMask, XK_q, quit, {0} },
{ MODKEY|ShiftMask, XK_r, quit, {1} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkFollowSymbol, 0, Button1, togglefollow, {0} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1} },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2} },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3} },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button1, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};