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What do we want in 0.7? #277
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Suggestion: Really focus on documentation |
Suggestion: Sound |
Suggestion: Resource revamp #147 (This is kind of a prerequisite for the sound and render context work.) |
Suggestion: Regions and Physics feature #121 This would allow you to describe the physical shape of your sprite (probably just square and circle to start with), and do collisions based on it. |
Suggestion: Behavior Trees and Finite State Machines. (I'm including this because it's been discussed as a feature, but I'm personally of the opinion we've got bigger fish to fry.) |
Suggestion: Stacking scene rendering with alpha backgrounds. #143 |
Suggestion: Gamepad support |
Suggestion: Actions feature This is an abstraction layer to translate raw input events into semantically meaningful actions. Also, handles different input modes. |
@astronouth7303 What do you mean by |
Ok, so here's what I'm seeing based on this:
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How long do you think a prototype of your imagining for resources/assets be? Since Sound is going to need to lean on it somehow. |
I've already done the initial prototypes. Need to round it out into a data model integrated with the ppb system. |
Closing in favor of https://github.com/orgs/ppb/projects/7 |
0.6 is coming to a close, which means we need to start discussing our next release. Since there's a lot more stakeholders this time around, I'm making an explicit issue here to discuss this. This discussion will become the basis for the 0.7 project board.
If you're suggesting a topic, please put it in a separate message, and everyone who cares can vote up or vote down with a reaction.
Discussion can go between suggestions. I'll try to keep this OP up to date with all of the suggestions.
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