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OpenPose 3-D Reconstruction Module and Demo

Contents

  1. Introduction
  2. Installation
  3. Non Linear Optimization
  4. Features
  5. Required Hardware
  6. Camera Calibration
  7. Camera Ordering
  8. Quick Start
  9. Expected Visual Results
  10. Using a Different Camera Brand
  11. Known Bug

Introduction

This module performs 3-D keypoint (body, face, and hand) reconstruction and rendering for 1 person. We will not keep updating it nor solving questions/issues about it at the moment. It requires the user to be familiar with computer vision and camera calibration, including extraction of intrinsic and extrinsic parameters.

Installation

Check doc/installation.md#3d-reconstruction-module for installation steps.

Non Linear Optimization

In order to increase the 3-D reconstruction accuracy, OpenPose optionally performs non-linear optimization if Ceres solver support is enabled (only available in Ubuntu for now). To enable it, check doc/installation.md#3d-reconstruction-module for more details.

Features

  • Auto detection of all FLIR cameras connected to your machine, and image streaming from all of them.
  • Hardware trigger and buffer NewestFirstOverwrite modes enabled. Hence, the algorithm will always get the last synchronized frame from each camera, deleting the rest.
  • 3-D reconstruction of body, face, and hands for 1 person.
  • If more than 1 person is detected per camera, the algorithm will just try to match person 0 on each camera, which will potentially correspond to different people in the scene. Thus, the 3-D reconstruction will completely fail.
  • Only points with high threshold with respect to each one of the cameras are reprojected (and later rendered). An alternative for > 4 cameras could potentially do 3-D reprojection and render all points with good views in more than N different cameras (not implemented here).
  • Only Direct linear transformation (DLT) is applied for reconstruction. Non-linear optimization methods (e.g. from Ceres Solver) will potentially improve results (not implemented).
  • Basic OpenGL rendering with the freeglut library.

Required Hardware

This demo assumes n arbitrary stereo cameras from the FLIR company (formerly Point Grey). Ideally any USB-3 FLIR model should work, but we have only used the following specific specifications:

  1. Camera details:
  2. Fujinon 3 MP Varifocal Lens (3.8-13mm, 3.4x Zoom) for each camera.
  3. 4-Port PCI Express (PCIe) USB 3.0 Card Adapter with 4 dedicated channels.
  4. USB 3.0 cable for each FLIR camera.

Camera Calibration

The user must manually get the intrinsic and extrinsic parameters of the stereo-cameras. Note, we will assume Flir cameras, which is specified by default with the flag --camera_parameter_folder "models/cameraParameters/flir/". Otherwise, change the path to your camera name accordingly.

There are 2 alternatives to calibrate the cameras:

  1. Using the OpenPose calibration toolbox.
  2. Using your own calibration toolbox (or if you already know the camera parameters of your cameras):
    1. Create a xml file for each camera named as models/cameraParameters/flir/{camera_serial_number}.xml.
    2. The elements inside each xml file are the extrinsic parameters of the camera (CameraMatrix), the intrinsic parameters (Intrinsics), and the distortion coefficients (Distortion). Copy the format from models/cameraParameters/flir/17012332.xml.example. For the extrinsic parameters of the camera, it allows you to set the coordinate origin (so that 3-d keypoints are distances with respect to that origin).
      • E.g., in order to set the camera 1 as the coordinate center, set its CameraMatrix as the identity matrix of size 3x4, and the CameraMatrix of the other cameras as the camera extrinsic parameters of from those cameras with respect to the main camera M_1_i.
    3. The program can use any arbitrary number of cameras. Even if lots of cameras are added in models/cameraParameters/flir/, the program will check at runtime which FLIR cameras are detected and simply read those camera parameters. If the file corresponding to any of the cameras detected at runtime is not found, OpenPose will return an error.
    4. In the example XML, OpenPose uses the 8-distortion-parameter version of OpenCV. The distortion parameters are internally used by the OpenCV function undistort() to rectify the images. Therefore, this function can take either 4-, 5- or 8-parameter distortion coefficients (OpenCV 3.X also adds a 12- and 14-parameter alternatives). Therefore, either version (4, 5, 8, 12 or 14) will work in 3D OpenPose.

Camera Ordering

OpenPose will display the cameras sorted by serial number, starting in the left with the image corresponding to the lowest serial number. When the program is run, OpenPose displays the camera serial number associated to each index of each detected camera. If the number of cameras detected is different to the number of actual cameras, make sure the hardware is properly connected and the camera leds are on.

Quick Start

Check the doc/quick_start.md#3-d-reconstruction for basic examples.

Expected Visual Results

The visual GUI should show 3 screens.

  1. The Windows command line or Ubuntu bash terminal.
  2. The different cameras 2-D keypoint estimations.
  3. The final 3-D reconstruction.

It should be similar to the following image.

Using a Different Camera Brand

You can copy and modify the OpenPose 3-D demo to use any camera brand by:

  1. You can optionally turn off the WITH_FLIR_CAMERA while compiling CMake.
  2. Copy any of the examples/tutorial_wrapper/*.cpp examples (we recommend 2_user_synchronous.cpp).
  3. Modify WUserInput and add your custom code there. Your code should fill Datum::name, Datum::cameraMatrix, Datum::cvInputData, and Datum::cvOutputData (fill cvOutputData = cvInputData).
  4. Remove WUserPostProcessing and WUserOutput (unless you want to have your custom post-processing and/or output).

Note that your custom code should retrieve synchronized images from your cameras or any other source, as well as their intrinsic and extrinsic camera parameters.

Known Bug

FreeGLUT is a quite light library. Due to that, there is a known bug in the 3D module:

  1. The window must be closed with the Esc key. Clicking the close button will cause a core dumped or std::exception error in OpenPose. Reason: There is no way to control the behaviour of the exit button in a FreeGLUT program. Feel free to let us know or create a pull request if you find a workaround applicable to 3-D OpenPose. Another alternative is ussing --disable_multi_thread in OpenPose. This would avoid the issue but slow down the program, especially in multi-GPU systems.