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Hello,
First : thank you very much for all you work, I really have fun time (and immersive) when I play RE2 in First Person so thank you
For the request, It's possible to lock the FOV ?
I play with 130 of FOV but in the cutscene this change to 60-80. In the RE3 demo, the fov also change when we are grab by zombi and in the inventory.
I have another request but I dont thinks it's possible to make it but you will judge it :
Blocking the camera for following the head like in the cutscene (but this wil cause us to follow the character's head movement and it can be very hard to look where we want). This is for preventing the cam to make a 180° and look from the back of the character and for having more realistic cam when we get hit by big monster and fall ( or when we dodge in RE3).
blocking the camera with the body at reference. It's also for preventing to look from the back but here we have the force rotate joint active so we can look where we want if it's realisticly possible (or if the setting allow it)
Thank you for reading my request and for all your work.
The text was updated successfully, but these errors were encountered:
Hello,
First : thank you very much for all you work, I really have fun time (and immersive) when I play RE2 in First Person so thank you
For the request, It's possible to lock the FOV ?
I play with 130 of FOV but in the cutscene this change to 60-80. In the RE3 demo, the fov also change when we are grab by zombi and in the inventory.
I have another request but I dont thinks it's possible to make it but you will judge it :
Thank you for reading my request and for all your work.
The text was updated successfully, but these errors were encountered: