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Disable Pokémon animation on Birch's intro Pokémon

meejle edited this page Feb 15, 2023 · 1 revision

If, for consistency's sake, you also want to disable the animation on Prof. Birch's intro Pokémon, luckily this one couldn't be easier.

Just open up src/main_menu.c and go to the function Task_NewGameBirchSpeechSub_WaitForLotad.

Then change if (sprite->callback != SpriteCallbackDummy) to if (sprite->callback == SpriteCallbackDummy)!

If you missed that, you're literally just changing != to ==.

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