-
Notifications
You must be signed in to change notification settings - Fork 215
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Editing pictures results in Unsupported Color type? #18
Comments
Use a proper image editing tool such as Graphics Gale. Color depth must be 4 or 8 in order to compress to the correct file. |
I'll try that, now Do I edit the PNG files or the .bpp files? I guess I'll use Graphics Gale for the Time being, thanks for some of the help. :) EDIT, New Problem: I've tried editing the Title Logo, and When I fill it all black, it messes up the title screen, and when I replace it with with a different piece of art, it breaks. it seems the only way to fix it is to leave the title logo and graphics as is. and Yes, I did try Graphics Gale for this. |
The problem is that the title screen logo is compressed so when you change it, the size changes. This causes subsequent data to have different addresses, which is a problem since the disassembly is not 100% done. You will need to find free space, put the new graphic there, and then repoint the logo for the time being, unfortunately. |
You should be able to modify compressed graphics without the game breaking now. |
Every time I edit a picture/sprite or resize it and then do the Make command, I get this:
"$ make
"graphics/title_screen/rubyversion.png" has an unsupported color type.
make: *** [graphics/title_screen/rubyversion.8bpp] Error 1"
Does anyone know why this is? and what fixes can be taken so that this error doesn't appear again?
The text was updated successfully, but these errors were encountered: