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Tried adding the SpriteAnimator to a gameobject and it immediately started throwing errors - first erased the inspector gui (line 519 of SpriteAnimatorEditor - looks like it tries to grab animations from an array, but the array is empty).
Once I hit "play" it looks like some of the values are initialized. While playing, I can see the animation control buttons and the "Animations" label, but see no interface for actually adding animations. I also get an error referring to line 155, which looks like a similar error, trying to access the array's items.
After I hit Stop, the inspector gui returns, but the only controls for it are the "Play on Start" dropdown.
he;lp!
The text was updated successfully, but these errors were encountered:
Tried adding the SpriteAnimator to a gameobject and it immediately started throwing errors - first erased the inspector gui (line 519 of SpriteAnimatorEditor - looks like it tries to grab animations from an array, but the array is empty).
Once I hit "play" it looks like some of the values are initialized. While playing, I can see the animation control buttons and the "Animations" label, but see no interface for actually adding animations. I also get an error referring to line 155, which looks like a similar error, trying to access the array's items.
After I hit Stop, the inspector gui returns, but the only controls for it are the "Play on Start" dropdown.
he;lp!
The text was updated successfully, but these errors were encountered: