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Currently in order to have OneWayPlatforms we should have 2D edge collders on an object but I'm making a retro platformer with a tool that lets me "draw" the tiles and it would be great if I could just set layer for the tiles I want to behave like OneWayPlatform and the would act this way.
So is there a way to have OneWayPlatform with normal box 2d colliders rather than 2d edge collider?
Thanks
The text was updated successfully, but these errors were encountered:
There is no way built in. You would need to write your own custom code to deal with the thicker box colliders or modify your painting tool to use edge colliders.
Currently in order to have OneWayPlatforms we should have 2D edge collders on an object but I'm making a retro platformer with a tool that lets me "draw" the tiles and it would be great if I could just set layer for the tiles I want to behave like OneWayPlatform and the would act this way.
So is there a way to have OneWayPlatform with normal box 2d colliders rather than 2d edge collider?
Thanks
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Hi,
Currently in order to have OneWayPlatforms we should have 2D edge collders on an object but I'm making a retro platformer with a tool that lets me "draw" the tiles and it would be great if I could just set layer for the tiles I want to behave like OneWayPlatform and the would act this way.
So is there a way to have OneWayPlatform with normal box 2d colliders rather than 2d edge collider?
Thanks
The text was updated successfully, but these errors were encountered: