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When exporting a modpack, the curseforge site or app does not accept it.
The site gives the following error: Invalid archive.
This is the case with any modpack. But if you export the modpack from Prism Launcher first. Import to ATLauncher (for example) and export again, then curseforge site will accept it.
Steps to reproduce
Choose a modpack
Click the export button
2.1 Select the CurseForge (zip) sub-item
Attempt to upload it to the CurseForge Launcher or website
Suspected cause
No response
This issue is unique
I have searched the issue tracker and did not find an issue describing my bug.
The text was updated successfully, but these errors were encountered:
I do not think this is fixed. The manifest.json and modlist.html files do not have any file permissions, and thus when Curseforge's automated system unpackages the zip file it can not read the manifest.json file.
It appears that it is working after all. Sorry about adding to this post. (I was posting on behalf of the person submitting a modpack, an update was getting rejected due to an invalid manifest because it could not be read, however after deleting all the previous attempts and trying again it finally was successful)
Operating System
Windows
Version of Prism Launcher
Prism Launcher 8.3
Version of Qt
Qt 6.6.3
Description of bug
When exporting a modpack, the curseforge site or app does not accept it.
The site gives the following error: Invalid archive.
This is the case with any modpack. But if you export the modpack from Prism Launcher first. Import to ATLauncher (for example) and export again, then curseforge site will accept it.
Steps to reproduce
2.1 Select the CurseForge (zip) sub-item
Suspected cause
No response
This issue is unique
The text was updated successfully, but these errors were encountered: