We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
When I was debugging, it was very inconvenient for me to have half of the world in the dark. Can you help me solve it?Thank you.
The text was updated successfully, but these errors were encountered:
You can set the ambient light level to artificially brighten the scene with vis::Scene::setAmbientLightColor. For example:
vis::Scene::setAmbientLightColor
engineRoot->scene->setAmbientLightColor(osg::Vec3f(1, 1, 1));
If you're running the SprocketApp, this can be done from the GUI:
Sorry, something went wrong.
Thank you.
No branches or pull requests
When I was debugging, it was very inconvenient for me to have half of the world in the dark. Can you help me solve it?Thank you.
The text was updated successfully, but these errors were encountered: