Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

game::spawnbouncer takes an unused vec for velocity #12

Open
no-lex opened this issue Mar 11, 2020 · 0 comments
Open

game::spawnbouncer takes an unused vec for velocity #12

no-lex opened this issue Mar 11, 2020 · 0 comments

Comments

@no-lex
Copy link
Member

no-lex commented Mar 11, 2020

The function game::spawnbouncer takes a vector vel which presumably encodes velocity, but it doesn't get used for anything. The intended purpose of this argument should be found if possible, but if not, the argument should be removed to prevent confusion.

@no-lex no-lex transferred this issue from project-imprimis/libprimis Jan 8, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
1.0 (Initial Release)
  
Bugs and Inconsistencies
Development

No branches or pull requests

1 participant