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"Fear" not implemented #207

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portalerprk opened this issue Aug 30, 2020 · 4 comments
Closed

"Fear" not implemented #207

portalerprk opened this issue Aug 30, 2020 · 4 comments
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@portalerprk
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See https://aoitems.com/item/30094/sneaking-terror/

@portalerprk portalerprk added bug Something isn't working Fixed - Needs Verification labels Aug 30, 2020
@skeezerbean
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https://auno.org/ao/db.php?id=162841

This doesn't seem to do anything when casted on back yard mobs

Single-target crat fears seem to work fine, though

@RaggyLP
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RaggyLP commented Feb 18, 2024

Fear appears to be broken again. Tested using both Enforcer's Fear line and MA fears.

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@RaggyLP RaggyLP reopened this Feb 18, 2024
@RaggyLP RaggyLP added the needs-verification This is a new issue or affects a recently changed system and requires a tester to confirm the issue label Feb 18, 2024
@TheTinkeringIdiot
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Confirmed. Casting Presence of the Dominator on a mob shows that Presence of the Overlord correctly appears in the target's NCU, but it's status does not switch to "Horrified" or "Feared", and it does not run away.

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@TheTinkeringIdiot TheTinkeringIdiot added priority-2 and removed needs-verification This is a new issue or affects a recently changed system and requires a tester to confirm the issue labels Feb 20, 2024
@TheTinkeringIdiot
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Fear has been fixed but mob positioning and travel has an issue described in #632

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5 participants