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NPCs recover HP much faster than is expected #344

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abc opened this issue Dec 5, 2023 · 3 comments
Closed

NPCs recover HP much faster than is expected #344

abc opened this issue Dec 5, 2023 · 3 comments
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bug Something isn't working Fixed - Needs Verification

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@abc
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abc commented Dec 5, 2023

Describe the bug
At present, NPCs that you’re engaged in combat with occasionally seem to be healing themselves as though you’re not in combat with them, e.g. they seem to have a much higher than usual HP recovery rate.

Expected behavior
While you’re in combat with an NPC, it should only heal from natural HealDelta (which is almost unnoticeably slow for most mobs) and from any healing nanos/effects on it, e.g. if it casts a healing nano or has a HoT running.

If the NPC is out of combat, e.g. if the player fighting it leaves/dies or if it cannot engage a player attacking it (for example, if it can’t reach a player standing behind some barrier), it should recover HP much faster.

@abc abc added the bug Something isn't working label Dec 5, 2023
@prkdrake prkdrake self-assigned this Jan 7, 2024
@prkdrake
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prkdrake commented Jan 7, 2024

This should now be fixed.

@Random823
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I tested this with several mods on RK, looks like this fixed.

@prkdrake
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prkdrake commented Jan 9, 2024

Thank you!

@prkdrake prkdrake closed this as completed Jan 9, 2024
@portalerprk portalerprk added this to the January Updates milestone Jan 15, 2024
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