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main.menu
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/
main.menu
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/*
Copyright (c) 2009-2017 Andreas Göransson <andreas.goransson@gmail.com>
Copyright (c) 2009-2017 Indrek Ardel <indrek@ardel.eu>
This file is part of Call of Duty 4 Promod.
Call of Duty 4 Promod is licensed under Promod Modder Ethical Public License.
Terms of license can be found in LICENSE.md document bundled with the project.
*/
#include "ui/menudef.h"
#define CHOICE_X_START 0
#define CHOICE_Y_START 168
#define CHOICE_GROUP "main"
#define CHOICE_SEP_1 2
#define CHOICE_SEP_2 4
#define CHOICE_SEP_3 8
#define STYLE_PC 1
#include "ui_mp/menustyle.inc"
#include "ui/choices_setup_common.menu"
{
menuDef
{
name "cdkey_menu"
}
assetGlobalDef
{
fadeClamp 1
fadeCycle 1
fadeAmount 0.1
}
menuDef
{
name "main"
fullScreen 1
rect 0 0 640 480
focusColor COLOR_FOCUSED
onOpen
{
open main_text;
uiScript addPlayerProfiles;
uiScript openMenuOnDvar com_playerProfile "" player_profile;
uiScript openMenuOnDvarNot ui_playerProfileCount 1 player_profile;
uiScript stopRefresh;
setdvar ui_showEndOfGame "0";
setdvar sv_cheats "1";
setdvar promod_mode "strat";
}
}
menuDef
{
name "main_text"
fullScreen 1
rect 0 0 640 480
focusColor COLOR_FOCUSED
itemDef
{
style WINDOW_STYLE_SHADER
rect FULLSCREEN_WIDE
background "animbg_back"
visible 1
decoration
}
itemDef
{
style WINDOW_STYLE_SHADER
rect FULLSCREEN_WIDE
background "animbg_front"
visible 1
decoration
}
itemDef
{
style WINDOW_STYLE_SHADER
rect FULLSCREEN_WIDE
background "animbg_front2"
visible 1
decoration
}
itemDef
{
visible 1
rect 324 56 278 68
forecolor 1 1 1 1
style WINDOW_STYLE_SHADER
background "logo_cod2"
visible when( !localvarBool( ui_hideBack ) );
decoration
}
CHOICE_BUTTON_VIS( 1, "@MENU_AUTO_UPDATE", open auconfirm;, when( dvarbool( cl_updateAvailable ) && !localvarBool( ui_hideBack ) ) )
itemDef
{
group grpControlbutton
rect 220 173 212 95
style WINDOW_STYLE_FILLED
border 1
bordercolor 0.5 0.5 0.5 0.5
forecolor 1 1 1 1
backcolor 0 0 0 0.85
visible when( localvarBool( ui_about ) );
decoration
}
itemDef
{
text "Call of Duty 4 Promod"
style 0
textscale 0.3
textstyle 3
rect 325 191 110 20
textalign ITEM_ALIGN_CENTER
textalignx -55
textaligny 0
textfont UI_FONT_NORMAL
forecolor 1 1 1 1
visible when( localvarBool( ui_about ) );
decoration
}
itemDef
{
text "www.codpromod.com"
style 0
textscale 0.2
textstyle 3
rect 325 199 110 20
textalign ITEM_ALIGN_CENTER
textalignx -55
textaligny 0
textfont UI_FONT_NORMAL
forecolor 1 1 1 1
visible when( localvarBool( ui_about ) );
decoration
}
itemDef
{
text "Current Promod Version: LIVE V2.20 EU"
style 0
textscale 0.25
textstyle 3
rect 239 216 95 20
textalign ITEM_ALIGN_LEFT
textalignx 0
textaligny 0
textfont UI_FONT_NORMAL
forecolor 1 1 1 1
visible when( localvarBool( ui_about ) );
decoration
}
itemDef
{
text "Maintained by Ingram"
style 0
textscale 0.25
textstyle 3
rect 239 227 95 20
textalign ITEM_ALIGN_LEFT
textalignx 0
textaligny 0
textfont UI_FONT_NORMAL
forecolor 1 1 1 1
visible when( localvarBool( ui_about ) );
decoration
}
itemDef
{
text "Former developers: raf1, MavLP, bulletworm, Trivve"
style 0
textscale 0.25
textstyle 3
rect 230 246 95 20
textalign ITEM_ALIGN_LEFT
textalignx 0
textaligny 0
textfont UI_FONT_NORMAL
forecolor 1 1 1 1
visible when( localvarBool( ui_about ) );
decoration
}
itemDef
{
text "Also thanks to everyone else involved in Promod!"
style 0
textscale 0.25
textstyle 3
rect 325 264 110 20
textalign ITEM_ALIGN_CENTER
textalignx -55
textaligny 0
textfont UI_FONT_NORMAL
forecolor 1 1 1 1
visible when( localvarBool( ui_about ) );
decoration
}
CHOICE_BUTTON_BG( 2, when( !localvarBool( ui_hideBack ) ) )
CHOICE_HIGHLIGHT( 2, 2 )
itemDef
{
type ITEM_TYPE_BUTTON
rect CHOICE_RECT( 2 )
exp text( "About Promod" );
textfont CHOICE_TEXTFONT
textscale CHOICE_TEXTSIZE
textstyle CHOICE_TEXTSTYLE
textAlign CHOICE_TEXTALIGN
textAlignX CHOICE_TEXT_OFFSET_X
forecolor CHOICE_TEXTCOLOR
visible when( !localvarBool( ui_hideBack ) )
onFocus
{
play CHOICE_FOCUS_SOUND;
setLocalVarInt ui_highlight 2;
setLocalVarString ui_choicegroup CHOICE_GROUP;
setLocalvarBool ui_about 1;
}
leaveFocus
{
setLocalVarInt ui_highlight 0;
setLocalvarBool ui_about 0;
}
}
CHOICE_SEPARATOR_VIS( CHOICE_SEP_1, when( !localvarBool( ui_hideBack ) ) )
CHOICE_BUTTON_VIS( 3, "@MENU_JOIN_GAME", open pc_join_unranked;, when( !localvarBool( ui_hideBack ) ) )
CHOICE_BUTTON_VIS( 4, "@MENU_START_NEW_SERVER", close self; open createserver;, when( !localvarBool( ui_hideBack ) ) )
CHOICE_SEPARATOR_VIS( CHOICE_SEP_2, when( !localvarBool( ui_hideBack ) ) )
CHOICE_BUTTON_VIS( 5, "@MENU_SELECT_PROFILE", setdvar ui_playerProfileAlreadyChosen 0; open player_profile;, when( !localvarBool( ui_hideBack ) ) )
CHOICE_BUTTON_VIS( 6, "@MENU_CONTROLS", open main_controls;, when( !localvarBool( ui_hideBack ) ) )
CHOICE_BUTTON_VIS( 7, "@MENU_OPTIONS", open main_options;, when( !localvarBool( ui_hideBack ) ) )
CHOICE_BUTTON_VIS( 8, "@MENU_MODS", close self; open mods_menu;, when( !localvarBool( ui_hideBack ) ) )
CHOICE_SEPARATOR_VIS( CHOICE_SEP_3, when( !localvarBool( ui_hideBack ) ) )
CHOICE_BUTTON_VIS( 9, "@MENU_QUIT", open quit_popmenu, when( !localvarBool( ui_hideBack ) ) )
}
#include "ui/choices_setup_popmenu.menu"
}