WS4SQlite is distributed with binaries for the major combinations of OSs and architectures. I'm trying to do portable builds as much as possible. For these reasons, building ws4sqlite is generally not required, but it could be useful to ensure that the binary matches the sources.
These are platforms for which we'll provide binaries at the time of the release.
OS | Arch | Notes |
---|---|---|
Linux | amd64, arm, arm64, riscv64 | Static build for cross-distro compatibility |
MacOS (darwin) | amd64, arm64 | |
Windows | amd64, arm64 | |
FreeBSD | amd64 |
ws4sqlite is a Go(lang) program, that uses Go 1.18. The Go toolset makes compilation and cross-compiling very convenient, but there are some prerequisites.
- Go 1.17
- Make
I included a Make file to script the building under Linux, so if you have all the prerequisites it should be a matter of:
git clone https://github.com/proofrock/ws4sqlite
cd ws4sqlite
make build
# You will find the binary in the bin/ directory.
For MacOS replace Line 3 with:
make build-nostatic
For Windows, instead of the step at Line 3 do the following. I don't support using make
under windows, though it could be feasible.
cd src
go build
The code includes unit tests. Use the appropriate target for make:
make test
If you don't use this method, beware that a complete test that takes at least three minutes to complete (there are sleep's that ensure this); be sure to provide a suitable timeout value.