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Strange behaviour about arrested person. #69

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pcfantasy opened this issue Nov 25, 2017 · 1 comment
Open

Strange behaviour about arrested person. #69

pcfantasy opened this issue Nov 25, 2017 · 1 comment

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@pcfantasy
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pcfantasy commented Nov 25, 2017

@PropaneDragon

I notice a Strange behaviour about arrested person

In your ResidentLocationHandler.ProcessGenerics, you just let arrested person free, why would you do that?

else if (person.Arrested)
{
	if (currentLocation == Citizen.Location.Visit && num == 0)
	{
		person.Arrested = false;
	}
	else
	{
		person.Arrested = false;
	}
}
@pcfantasy pcfantasy reopened this Nov 25, 2017
@boniboni
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boniboni commented Dec 1, 2017

I find this strange as well. Doesn't make sense.

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