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Raycasting in a web worker #5

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lojjic opened this issue Aug 8, 2019 · 0 comments
Open

Raycasting in a web worker #5

lojjic opened this issue Aug 8, 2019 · 0 comments

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@lojjic
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lojjic commented Aug 8, 2019

Look into offloading the BoundingSphereOctree into a web worker. This could help with frame rate by removing the raycasting operations from the main thread. It could also pose complications with events and their relation to native events due to being async.

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