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DemoScene\Scripts\MainScript.cs uses EditorUtility so trying to do an actual build breaks as EditorUtility is not present.
Can fix this by wrapping in #if UNITY_EDITOR/#endif.
Is this deliberate or am I missing something? Happy to submit a pull request if former.
The text was updated successfully, but these errors were encountered:
Any pull request is welcome to improve the demo 👍
Sorry, something went wrong.
You can see this conversation (it's related) #22 (comment)
No worries, I'm a bit inexperienced with github but I will figure out how to submit a pull request, it should be a fairly minor change :)
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DemoScene\Scripts\MainScript.cs uses EditorUtility so trying to do an actual build breaks as EditorUtility is not present.
Can fix this by wrapping in #if UNITY_EDITOR/#endif.
Is this deliberate or am I missing something? Happy to submit a pull request if former.
The text was updated successfully, but these errors were encountered: