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LunaticsPlayGround

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Robot / Physics simulation environment build using Open Dynamics Engine and OpenGL;

The environment uses blender as level editor, in Blender file you can run the python export script and import the file in your simulation

Features

Drawing Primitives:

  • Drawing primitivies:
    • Cube
    • Sphere
    • Cylinder
    • Terrain Mesh
  • Joints
    • Servo
    • Angular Motor
    • Hinge
    • Car Wheel
  • Misc
    • GLSL Shaders
    • Texture Loading
    • Wavefront Loading
    • Scene Loading

Build

Use Visual Studio 2019 for building, all dependencies are added in this repository.