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How do I use URP? #14

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AgrYpn1a opened this issue Aug 18, 2021 · 3 comments
Closed

How do I use URP? #14

AgrYpn1a opened this issue Aug 18, 2021 · 3 comments
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bug Something isn't working good first issue Good for newcomers

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@AgrYpn1a
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Hey, I've read through the docs, but I am unable to setup URP, I just can't find where to add the rendering feature, and there is no Dear Im Gui component.. any help would be greatly appreciated (maybe post screenshots). I am using Unity 2019.

@psydack psydack added good first issue Good for newcomers bug Something isn't working labels Aug 18, 2021
@psydack
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psydack commented Aug 18, 2021

Hello there. It seems in 2019 the directive HAS_URP is not satisfied because we're using version 10+.

I'm fixing and will update very soon.

Thanks for your feedback.

@psydack
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psydack commented Aug 18, 2021

68dfafd fix this. Could you use the version 4.0.1 and see if you can following the instructions below?
I made a blank project so it can be slightly different from yours

1- find your renderer and add RenderImGui component on it:
image

2- add U ImGui Component
image

3- change Renderer Type to procedural (just because it's 2019)

4- drag you RenderImGui Component created on your renderer
image

5- add your shader and style (the UImGui package has two default that you can use: Packages/UImGui/Resources/)
image

6- (optional) add Show Demo Window Script in your scene
image

7- (optional) the URP shaders are not working very well with FXAA, so if you're getting an blurry image, you can change to other:
image

If it fixed your problem, could you close this issue please?
Thanks again.

@AgrYpn1a
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Yes, this worked. Thanks a lot! :)

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