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0238:err:sync:RtlLeaveCriticalSection section 0000000154EE5738 (null) is not acquired
0264:err:sync:RtlLeaveCriticalSection section 0000000154EE2EF8 (null) is not acquired
0264:err:sync:RtlpWaitForCriticalSection section 0000000154EE55B0 (null) wait timed out in thread 0264, blocked by 0238, retrying (60 sec)
The text was updated successfully, but these errors were encountered:
Im having the same issue with game stopping/freezing as here #1124
This is happening in all RE engine games.
Im using latest box64, wine 9.4 (WoW64), and this dynarec settings:
BIGBLOCK=3
STRONGMEM=1
X87DOUBLE=0
FASTNAN=1
FASTROUND=1
SAFEFLAGS=1
CALLRET=1
Demo:
Screenrecorder-20240323-002226.mp4
Wine.log (only err)
0238:err:sync:RtlLeaveCriticalSection section 0000000154EE5738 (null) is not acquired
0264:err:sync:RtlLeaveCriticalSection section 0000000154EE2EF8 (null) is not acquired
0264:err:sync:RtlpWaitForCriticalSection section 0000000154EE55B0 (null) wait timed out in thread 0264, blocked by 0238, retrying (60 sec)
The text was updated successfully, but these errors were encountered: