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Library.csproj
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Library.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Ionic.Zlib" Version="1.9.1.5" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>
<Reference Include="LZ4">
<HintPath>Facepanch\LZ4\LZ4.dll</HintPath>
</Reference>
<Reference Include="LZ4pn">
<HintPath>Facepanch\LZ4\LZ4pn.dll</HintPath>
</Reference>
<Reference Include="protobuf-net">
<HintPath>Facepanch\Protobuf\protobuf-net.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>Facepanch\UnityEngine\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>Facepanch\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>Facepanch\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SharedInternalsModule">
<HintPath>Facepanch\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>