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Suggestion: DAB settings per entity type #49

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MartijnMuijsers opened this issue Oct 9, 2022 · 2 comments
Open

Suggestion: DAB settings per entity type #49

MartijnMuijsers opened this issue Oct 9, 2022 · 2 comments

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@MartijnMuijsers
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DAB settings that apply to all entities, as currently possible, and then the option to override some settings for specific entity types.

That's it, really. Reason: different entity types have different time costs to tick, and different impacts on gameplay when not ticked.

@nicholasveronico
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I second this. Would be a great addition, especially to curb the performance impact of some entities, such as villagers.

@Pantera07
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Pantera07 commented Feb 25, 2023

This is a good idea. I would like to significantly reduce the start-distance, max-tick-freq, and activation-dist-mod of the villager.

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