/
rpc.go
442 lines (378 loc) · 11.9 KB
/
rpc.go
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package consul
import (
"crypto/tls"
"fmt"
"io"
"math/rand"
"net"
"strings"
"time"
"github.com/armon/go-metrics"
"github.com/hashicorp/consul/consul/agent"
"github.com/hashicorp/consul/consul/state"
"github.com/hashicorp/consul/consul/structs"
"github.com/hashicorp/consul/lib"
"github.com/hashicorp/memberlist"
"github.com/hashicorp/net-rpc-msgpackrpc"
"github.com/hashicorp/yamux"
)
type RPCType byte
const (
rpcConsul RPCType = iota
rpcRaft
rpcMultiplex // Old Muxado byte, no longer supported.
rpcTLS
rpcMultiplexV2
rpcSnapshot
)
const (
// maxQueryTime is used to bound the limit of a blocking query
maxQueryTime = 600 * time.Second
// defaultQueryTime is the amount of time we block waiting for a change
// if no time is specified. Previously we would wait the maxQueryTime.
defaultQueryTime = 300 * time.Second
// jitterFraction is a the limit to the amount of jitter we apply
// to a user specified MaxQueryTime. We divide the specified time by
// the fraction. So 16 == 6.25% limit of jitter. This same fraction
// is applied to the RPCHoldTimeout
jitterFraction = 16
// Warn if the Raft command is larger than this.
// If it's over 1MB something is probably being abusive.
raftWarnSize = 1024 * 1024
// enqueueLimit caps how long we will wait to enqueue
// a new Raft command. Something is probably wrong if this
// value is ever reached. However, it prevents us from blocking
// the requesting goroutine forever.
enqueueLimit = 30 * time.Second
)
// listen is used to listen for incoming RPC connections
func (s *Server) listen() {
for {
// Accept a connection
conn, err := s.rpcListener.Accept()
if err != nil {
if s.shutdown {
return
}
s.logger.Printf("[ERR] consul.rpc: failed to accept RPC conn: %v", err)
continue
}
go s.handleConn(conn, false)
metrics.IncrCounter([]string{"consul", "rpc", "accept_conn"}, 1)
}
}
// logConn is a wrapper around memberlist's LogConn so that we format references
// to "from" addresses in a consistent way. This is just a shorter name.
func logConn(conn net.Conn) string {
return memberlist.LogConn(conn)
}
// handleConn is used to determine if this is a Raft or
// Consul type RPC connection and invoke the correct handler
func (s *Server) handleConn(conn net.Conn, isTLS bool) {
// Read a single byte
buf := make([]byte, 1)
if _, err := conn.Read(buf); err != nil {
if err != io.EOF {
s.logger.Printf("[ERR] consul.rpc: failed to read byte: %v %s", err, logConn(conn))
}
conn.Close()
return
}
// Enforce TLS if VerifyIncoming is set
if s.config.VerifyIncoming && !isTLS && RPCType(buf[0]) != rpcTLS {
s.logger.Printf("[WARN] consul.rpc: Non-TLS connection attempted with VerifyIncoming set %s", logConn(conn))
conn.Close()
return
}
// Switch on the byte
switch RPCType(buf[0]) {
case rpcConsul:
s.handleConsulConn(conn)
case rpcRaft:
metrics.IncrCounter([]string{"consul", "rpc", "raft_handoff"}, 1)
s.raftLayer.Handoff(conn)
case rpcTLS:
if s.rpcTLS == nil {
s.logger.Printf("[WARN] consul.rpc: TLS connection attempted, server not configured for TLS %s", logConn(conn))
conn.Close()
return
}
conn = tls.Server(conn, s.rpcTLS)
s.handleConn(conn, true)
case rpcMultiplexV2:
s.handleMultiplexV2(conn)
case rpcSnapshot:
s.handleSnapshotConn(conn)
default:
s.logger.Printf("[ERR] consul.rpc: unrecognized RPC byte: %v %s", buf[0], logConn(conn))
conn.Close()
return
}
}
// handleMultiplexV2 is used to multiplex a single incoming connection
// using the Yamux multiplexer
func (s *Server) handleMultiplexV2(conn net.Conn) {
defer conn.Close()
conf := yamux.DefaultConfig()
conf.LogOutput = s.config.LogOutput
server, _ := yamux.Server(conn, conf)
for {
sub, err := server.Accept()
if err != nil {
if err != io.EOF {
s.logger.Printf("[ERR] consul.rpc: multiplex conn accept failed: %v %s", err, logConn(conn))
}
return
}
go s.handleConsulConn(sub)
}
}
// handleConsulConn is used to service a single Consul RPC connection
func (s *Server) handleConsulConn(conn net.Conn) {
defer conn.Close()
rpcCodec := msgpackrpc.NewServerCodec(conn)
for {
select {
case <-s.shutdownCh:
return
default:
}
if err := s.rpcServer.ServeRequest(rpcCodec); err != nil {
if err != io.EOF && !strings.Contains(err.Error(), "closed") {
s.logger.Printf("[ERR] consul.rpc: RPC error: %v %s", err, logConn(conn))
metrics.IncrCounter([]string{"consul", "rpc", "request_error"}, 1)
}
return
}
metrics.IncrCounter([]string{"consul", "rpc", "request"}, 1)
}
}
// handleSnapshotConn is used to dispatch snapshot saves and restores, which
// stream so don't use the normal RPC mechanism.
func (s *Server) handleSnapshotConn(conn net.Conn) {
go func() {
defer conn.Close()
if err := s.handleSnapshotRequest(conn); err != nil {
s.logger.Printf("[ERR] consul.rpc: Snapshot RPC error: %v %s", err, logConn(conn))
}
}()
}
// forward is used to forward to a remote DC or to forward to the local leader
// Returns a bool of if forwarding was performed, as well as any error
func (s *Server) forward(method string, info structs.RPCInfo, args interface{}, reply interface{}) (bool, error) {
var firstCheck time.Time
// Handle DC forwarding
dc := info.RequestDatacenter()
if dc != s.config.Datacenter {
err := s.forwardDC(method, dc, args, reply)
return true, err
}
// Check if we can allow a stale read
if info.IsRead() && info.AllowStaleRead() {
return false, nil
}
CHECK_LEADER:
// Find the leader
isLeader, remoteServer := s.getLeader()
// Handle the case we are the leader
if isLeader {
return false, nil
}
// Handle the case of a known leader
if remoteServer != nil {
err := s.forwardLeader(remoteServer, method, args, reply)
return true, err
}
// Gate the request until there is a leader
if firstCheck.IsZero() {
firstCheck = time.Now()
}
if time.Now().Sub(firstCheck) < s.config.RPCHoldTimeout {
jitter := lib.RandomStagger(s.config.RPCHoldTimeout / jitterFraction)
select {
case <-time.After(jitter):
goto CHECK_LEADER
case <-s.shutdownCh:
}
}
// No leader found and hold time exceeded
return true, structs.ErrNoLeader
}
// getLeader returns if the current node is the leader, and if not then it
// returns the leader which is potentially nil if the cluster has not yet
// elected a leader.
func (s *Server) getLeader() (bool, *agent.Server) {
// Check if we are the leader
if s.IsLeader() {
return true, nil
}
// Get the leader
leader := s.raft.Leader()
if leader == "" {
return false, nil
}
// Lookup the server
s.localLock.RLock()
server := s.localConsuls[leader]
s.localLock.RUnlock()
// Server could be nil
return false, server
}
// forwardLeader is used to forward an RPC call to the leader, or fail if no leader
func (s *Server) forwardLeader(server *agent.Server, method string, args interface{}, reply interface{}) error {
// Handle a missing server
if server == nil {
return structs.ErrNoLeader
}
return s.connPool.RPC(s.config.Datacenter, server.Addr, server.Version, method, args, reply)
}
// getRemoteServer returns a random server from a remote datacenter. This uses
// the bool parameter to signal that none were available.
func (s *Server) getRemoteServer(dc string) (*agent.Server, bool) {
s.remoteLock.RLock()
defer s.remoteLock.RUnlock()
servers := s.remoteConsuls[dc]
if len(servers) == 0 {
return nil, false
}
offset := rand.Int31n(int32(len(servers)))
server := servers[offset]
return server, true
}
// forwardDC is used to forward an RPC call to a remote DC, or fail if no servers
func (s *Server) forwardDC(method, dc string, args interface{}, reply interface{}) error {
server, ok := s.getRemoteServer(dc)
if !ok {
s.logger.Printf("[WARN] consul.rpc: RPC request for DC '%s', no path found", dc)
return structs.ErrNoDCPath
}
metrics.IncrCounter([]string{"consul", "rpc", "cross-dc", dc}, 1)
return s.connPool.RPC(dc, server.Addr, server.Version, method, args, reply)
}
// globalRPC is used to forward an RPC request to one server in each datacenter.
// This will only error for RPC-related errors. Otherwise, application-level
// errors can be sent in the response objects.
func (s *Server) globalRPC(method string, args interface{},
reply structs.CompoundResponse) error {
errorCh := make(chan error)
respCh := make(chan interface{})
// Make a new request into each datacenter
s.remoteLock.RLock()
dcs := make([]string, 0, len(s.remoteConsuls))
for dc, _ := range s.remoteConsuls {
dcs = append(dcs, dc)
}
s.remoteLock.RUnlock()
for _, dc := range dcs {
go func(dc string) {
rr := reply.New()
if err := s.forwardDC(method, dc, args, &rr); err != nil {
errorCh <- err
return
}
respCh <- rr
}(dc)
}
replies, total := 0, len(s.remoteConsuls)
for replies < total {
select {
case err := <-errorCh:
return err
case rr := <-respCh:
reply.Add(rr)
replies++
}
}
return nil
}
// raftApply is used to encode a message, run it through raft, and return
// the FSM response along with any errors
func (s *Server) raftApply(t structs.MessageType, msg interface{}) (interface{}, error) {
buf, err := structs.Encode(t, msg)
if err != nil {
return nil, fmt.Errorf("Failed to encode request: %v", err)
}
// Warn if the command is very large
if n := len(buf); n > raftWarnSize {
s.logger.Printf("[WARN] consul: Attempting to apply large raft entry (%d bytes)", n)
}
future := s.raft.Apply(buf, enqueueLimit)
if err := future.Error(); err != nil {
return nil, err
}
return future.Response(), nil
}
// blockingRPC is used for queries that need to wait for a minimum index. This
// is used to block and wait for changes.
func (s *Server) blockingRPC(queryOpts *structs.QueryOptions, queryMeta *structs.QueryMeta,
watch state.Watch, run func() error) error {
var timeout *time.Timer
var notifyCh chan struct{}
// Fast path right to the non-blocking query.
if queryOpts.MinQueryIndex == 0 {
goto RUN_QUERY
}
// Make sure a watch was given if we were asked to block.
if watch == nil {
panic("no watch given for blocking query")
}
// Restrict the max query time, and ensure there is always one.
if queryOpts.MaxQueryTime > maxQueryTime {
queryOpts.MaxQueryTime = maxQueryTime
} else if queryOpts.MaxQueryTime <= 0 {
queryOpts.MaxQueryTime = defaultQueryTime
}
// Apply a small amount of jitter to the request.
queryOpts.MaxQueryTime += lib.RandomStagger(queryOpts.MaxQueryTime / jitterFraction)
// Setup a query timeout.
timeout = time.NewTimer(queryOpts.MaxQueryTime)
// Setup the notify channel.
notifyCh = make(chan struct{}, 1)
// Ensure we tear down any watches on return.
defer func() {
timeout.Stop()
watch.Clear(notifyCh)
}()
REGISTER_NOTIFY:
// Register the notification channel. This may be done multiple times if
// we haven't reached the target wait index.
watch.Wait(notifyCh)
RUN_QUERY:
// Update the query metadata.
s.setQueryMeta(queryMeta)
// If the read must be consistent we verify that we are still the leader.
if queryOpts.RequireConsistent {
if err := s.consistentRead(); err != nil {
return err
}
}
// Run the query.
metrics.IncrCounter([]string{"consul", "rpc", "query"}, 1)
err := run()
// Check for minimum query time.
if err == nil && queryMeta.Index > 0 && queryMeta.Index <= queryOpts.MinQueryIndex {
select {
case <-notifyCh:
goto REGISTER_NOTIFY
case <-timeout.C:
}
}
return err
}
// setQueryMeta is used to populate the QueryMeta data for an RPC call
func (s *Server) setQueryMeta(m *structs.QueryMeta) {
if s.IsLeader() {
m.LastContact = 0
m.KnownLeader = true
} else {
m.LastContact = time.Now().Sub(s.raft.LastContact())
m.KnownLeader = (s.raft.Leader() != "")
}
}
// consistentRead is used to ensure we do not perform a stale
// read. This is done by verifying leadership before the read.
func (s *Server) consistentRead() error {
defer metrics.MeasureSince([]string{"consul", "rpc", "consistentRead"}, time.Now())
future := s.raft.VerifyLeader()
return future.Error()
}