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vault.go
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vault.go
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// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
package recoveryservices
import (
"context"
"reflect"
"github.com/pkg/errors"
"github.com/pulumi/pulumi/sdk/v2/go/pulumi"
)
// Manages a Recovery Services Vault.
//
// ## Example Usage
//
// ```go
// package main
//
// import (
// "github.com/pulumi/pulumi-azure/sdk/v3/go/azure/core"
// "github.com/pulumi/pulumi-azure/sdk/v3/go/azure/recoveryservices"
// "github.com/pulumi/pulumi/sdk/v2/go/pulumi"
// )
//
// func main() {
// pulumi.Run(func(ctx *pulumi.Context) error {
// rg, err := core.NewResourceGroup(ctx, "rg", &core.ResourceGroupArgs{
// Location: pulumi.String("West Europe"),
// })
// if err != nil {
// return err
// }
// _, err = recoveryservices.NewVault(ctx, "vault", &recoveryservices.VaultArgs{
// Location: rg.Location,
// ResourceGroupName: rg.Name,
// Sku: pulumi.String("Standard"),
// SoftDeleteEnabled: pulumi.Bool(true),
// })
// if err != nil {
// return err
// }
// return nil
// })
// }
// ```
//
// ## Import
//
// Recovery Services Vaults can be imported using the `resource id`, e.g.
//
// ```sh
// $ pulumi import azure:recoveryservices/vault:Vault vault1 /subscriptions/00000000-0000-0000-0000-000000000000/resourceGroups/group1/providers/Microsoft.RecoveryServices/vaults/vault1
// ```
type Vault struct {
pulumi.CustomResourceState
// An `identity` block as defined below.
Identity VaultIdentityPtrOutput `pulumi:"identity"`
// Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created.
Location pulumi.StringOutput `pulumi:"location"`
// Specifies the name of the Recovery Services Vault. Changing this forces a new resource to be created.
Name pulumi.StringOutput `pulumi:"name"`
// The name of the resource group in which to create the Recovery Services Vault. Changing this forces a new resource to be created.
ResourceGroupName pulumi.StringOutput `pulumi:"resourceGroupName"`
// Sets the vault's SKU. Possible values include: `Standard`, `RS0`.
Sku pulumi.StringOutput `pulumi:"sku"`
// Is soft delete enable for this Vault? Defaults to `true`.
SoftDeleteEnabled pulumi.BoolPtrOutput `pulumi:"softDeleteEnabled"`
// A mapping of tags to assign to the resource.
Tags pulumi.StringMapOutput `pulumi:"tags"`
}
// NewVault registers a new resource with the given unique name, arguments, and options.
func NewVault(ctx *pulumi.Context,
name string, args *VaultArgs, opts ...pulumi.ResourceOption) (*Vault, error) {
if args == nil {
return nil, errors.New("missing one or more required arguments")
}
if args.ResourceGroupName == nil {
return nil, errors.New("invalid value for required argument 'ResourceGroupName'")
}
if args.Sku == nil {
return nil, errors.New("invalid value for required argument 'Sku'")
}
var resource Vault
err := ctx.RegisterResource("azure:recoveryservices/vault:Vault", name, args, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// GetVault gets an existing Vault resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
func GetVault(ctx *pulumi.Context,
name string, id pulumi.IDInput, state *VaultState, opts ...pulumi.ResourceOption) (*Vault, error) {
var resource Vault
err := ctx.ReadResource("azure:recoveryservices/vault:Vault", name, id, state, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// Input properties used for looking up and filtering Vault resources.
type vaultState struct {
// An `identity` block as defined below.
Identity *VaultIdentity `pulumi:"identity"`
// Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created.
Location *string `pulumi:"location"`
// Specifies the name of the Recovery Services Vault. Changing this forces a new resource to be created.
Name *string `pulumi:"name"`
// The name of the resource group in which to create the Recovery Services Vault. Changing this forces a new resource to be created.
ResourceGroupName *string `pulumi:"resourceGroupName"`
// Sets the vault's SKU. Possible values include: `Standard`, `RS0`.
Sku *string `pulumi:"sku"`
// Is soft delete enable for this Vault? Defaults to `true`.
SoftDeleteEnabled *bool `pulumi:"softDeleteEnabled"`
// A mapping of tags to assign to the resource.
Tags map[string]string `pulumi:"tags"`
}
type VaultState struct {
// An `identity` block as defined below.
Identity VaultIdentityPtrInput
// Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created.
Location pulumi.StringPtrInput
// Specifies the name of the Recovery Services Vault. Changing this forces a new resource to be created.
Name pulumi.StringPtrInput
// The name of the resource group in which to create the Recovery Services Vault. Changing this forces a new resource to be created.
ResourceGroupName pulumi.StringPtrInput
// Sets the vault's SKU. Possible values include: `Standard`, `RS0`.
Sku pulumi.StringPtrInput
// Is soft delete enable for this Vault? Defaults to `true`.
SoftDeleteEnabled pulumi.BoolPtrInput
// A mapping of tags to assign to the resource.
Tags pulumi.StringMapInput
}
func (VaultState) ElementType() reflect.Type {
return reflect.TypeOf((*vaultState)(nil)).Elem()
}
type vaultArgs struct {
// An `identity` block as defined below.
Identity *VaultIdentity `pulumi:"identity"`
// Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created.
Location *string `pulumi:"location"`
// Specifies the name of the Recovery Services Vault. Changing this forces a new resource to be created.
Name *string `pulumi:"name"`
// The name of the resource group in which to create the Recovery Services Vault. Changing this forces a new resource to be created.
ResourceGroupName string `pulumi:"resourceGroupName"`
// Sets the vault's SKU. Possible values include: `Standard`, `RS0`.
Sku string `pulumi:"sku"`
// Is soft delete enable for this Vault? Defaults to `true`.
SoftDeleteEnabled *bool `pulumi:"softDeleteEnabled"`
// A mapping of tags to assign to the resource.
Tags map[string]string `pulumi:"tags"`
}
// The set of arguments for constructing a Vault resource.
type VaultArgs struct {
// An `identity` block as defined below.
Identity VaultIdentityPtrInput
// Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created.
Location pulumi.StringPtrInput
// Specifies the name of the Recovery Services Vault. Changing this forces a new resource to be created.
Name pulumi.StringPtrInput
// The name of the resource group in which to create the Recovery Services Vault. Changing this forces a new resource to be created.
ResourceGroupName pulumi.StringInput
// Sets the vault's SKU. Possible values include: `Standard`, `RS0`.
Sku pulumi.StringInput
// Is soft delete enable for this Vault? Defaults to `true`.
SoftDeleteEnabled pulumi.BoolPtrInput
// A mapping of tags to assign to the resource.
Tags pulumi.StringMapInput
}
func (VaultArgs) ElementType() reflect.Type {
return reflect.TypeOf((*vaultArgs)(nil)).Elem()
}
type VaultInput interface {
pulumi.Input
ToVaultOutput() VaultOutput
ToVaultOutputWithContext(ctx context.Context) VaultOutput
}
func (*Vault) ElementType() reflect.Type {
return reflect.TypeOf((*Vault)(nil))
}
func (i *Vault) ToVaultOutput() VaultOutput {
return i.ToVaultOutputWithContext(context.Background())
}
func (i *Vault) ToVaultOutputWithContext(ctx context.Context) VaultOutput {
return pulumi.ToOutputWithContext(ctx, i).(VaultOutput)
}
func (i *Vault) ToVaultPtrOutput() VaultPtrOutput {
return i.ToVaultPtrOutputWithContext(context.Background())
}
func (i *Vault) ToVaultPtrOutputWithContext(ctx context.Context) VaultPtrOutput {
return pulumi.ToOutputWithContext(ctx, i).(VaultPtrOutput)
}
type VaultPtrInput interface {
pulumi.Input
ToVaultPtrOutput() VaultPtrOutput
ToVaultPtrOutputWithContext(ctx context.Context) VaultPtrOutput
}
type vaultPtrType VaultArgs
func (*vaultPtrType) ElementType() reflect.Type {
return reflect.TypeOf((**Vault)(nil))
}
func (i *vaultPtrType) ToVaultPtrOutput() VaultPtrOutput {
return i.ToVaultPtrOutputWithContext(context.Background())
}
func (i *vaultPtrType) ToVaultPtrOutputWithContext(ctx context.Context) VaultPtrOutput {
return pulumi.ToOutputWithContext(ctx, i).(VaultPtrOutput)
}
// VaultArrayInput is an input type that accepts VaultArray and VaultArrayOutput values.
// You can construct a concrete instance of `VaultArrayInput` via:
//
// VaultArray{ VaultArgs{...} }
type VaultArrayInput interface {
pulumi.Input
ToVaultArrayOutput() VaultArrayOutput
ToVaultArrayOutputWithContext(context.Context) VaultArrayOutput
}
type VaultArray []VaultInput
func (VaultArray) ElementType() reflect.Type {
return reflect.TypeOf(([]*Vault)(nil))
}
func (i VaultArray) ToVaultArrayOutput() VaultArrayOutput {
return i.ToVaultArrayOutputWithContext(context.Background())
}
func (i VaultArray) ToVaultArrayOutputWithContext(ctx context.Context) VaultArrayOutput {
return pulumi.ToOutputWithContext(ctx, i).(VaultArrayOutput)
}
// VaultMapInput is an input type that accepts VaultMap and VaultMapOutput values.
// You can construct a concrete instance of `VaultMapInput` via:
//
// VaultMap{ "key": VaultArgs{...} }
type VaultMapInput interface {
pulumi.Input
ToVaultMapOutput() VaultMapOutput
ToVaultMapOutputWithContext(context.Context) VaultMapOutput
}
type VaultMap map[string]VaultInput
func (VaultMap) ElementType() reflect.Type {
return reflect.TypeOf((map[string]*Vault)(nil))
}
func (i VaultMap) ToVaultMapOutput() VaultMapOutput {
return i.ToVaultMapOutputWithContext(context.Background())
}
func (i VaultMap) ToVaultMapOutputWithContext(ctx context.Context) VaultMapOutput {
return pulumi.ToOutputWithContext(ctx, i).(VaultMapOutput)
}
type VaultOutput struct {
*pulumi.OutputState
}
func (VaultOutput) ElementType() reflect.Type {
return reflect.TypeOf((*Vault)(nil))
}
func (o VaultOutput) ToVaultOutput() VaultOutput {
return o
}
func (o VaultOutput) ToVaultOutputWithContext(ctx context.Context) VaultOutput {
return o
}
func (o VaultOutput) ToVaultPtrOutput() VaultPtrOutput {
return o.ToVaultPtrOutputWithContext(context.Background())
}
func (o VaultOutput) ToVaultPtrOutputWithContext(ctx context.Context) VaultPtrOutput {
return o.ApplyT(func(v Vault) *Vault {
return &v
}).(VaultPtrOutput)
}
type VaultPtrOutput struct {
*pulumi.OutputState
}
func (VaultPtrOutput) ElementType() reflect.Type {
return reflect.TypeOf((**Vault)(nil))
}
func (o VaultPtrOutput) ToVaultPtrOutput() VaultPtrOutput {
return o
}
func (o VaultPtrOutput) ToVaultPtrOutputWithContext(ctx context.Context) VaultPtrOutput {
return o
}
type VaultArrayOutput struct{ *pulumi.OutputState }
func (VaultArrayOutput) ElementType() reflect.Type {
return reflect.TypeOf((*[]Vault)(nil))
}
func (o VaultArrayOutput) ToVaultArrayOutput() VaultArrayOutput {
return o
}
func (o VaultArrayOutput) ToVaultArrayOutputWithContext(ctx context.Context) VaultArrayOutput {
return o
}
func (o VaultArrayOutput) Index(i pulumi.IntInput) VaultOutput {
return pulumi.All(o, i).ApplyT(func(vs []interface{}) Vault {
return vs[0].([]Vault)[vs[1].(int)]
}).(VaultOutput)
}
type VaultMapOutput struct{ *pulumi.OutputState }
func (VaultMapOutput) ElementType() reflect.Type {
return reflect.TypeOf((*map[string]Vault)(nil))
}
func (o VaultMapOutput) ToVaultMapOutput() VaultMapOutput {
return o
}
func (o VaultMapOutput) ToVaultMapOutputWithContext(ctx context.Context) VaultMapOutput {
return o
}
func (o VaultMapOutput) MapIndex(k pulumi.StringInput) VaultOutput {
return pulumi.All(o, k).ApplyT(func(vs []interface{}) Vault {
return vs[0].(map[string]Vault)[vs[1].(string)]
}).(VaultOutput)
}
func init() {
pulumi.RegisterOutputType(VaultOutput{})
pulumi.RegisterOutputType(VaultPtrOutput{})
pulumi.RegisterOutputType(VaultArrayOutput{})
pulumi.RegisterOutputType(VaultMapOutput{})
}