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windowsVirtualMachine.go
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// Code generated by the Pulumi Terraform Bridge (tfgen) Tool DO NOT EDIT.
// *** WARNING: Do not edit by hand unless you're certain you know what you are doing! ***
package devtest
import (
"context"
"reflect"
"errors"
"github.com/pulumi/pulumi-azure/sdk/v5/go/azure/internal"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
// Manages a Windows Virtual Machine within a Dev Test Lab.
//
// ## Example Usage
//
// ```go
// package main
//
// import (
//
// "github.com/pulumi/pulumi-azure/sdk/v5/go/azure/core"
// "github.com/pulumi/pulumi-azure/sdk/v5/go/azure/devtest"
// "github.com/pulumi/pulumi/sdk/v3/go/pulumi"
//
// )
//
// func main() {
// pulumi.Run(func(ctx *pulumi.Context) error {
// example, err := core.NewResourceGroup(ctx, "example", &core.ResourceGroupArgs{
// Name: pulumi.String("example-resources"),
// Location: pulumi.String("West Europe"),
// })
// if err != nil {
// return err
// }
// exampleLab, err := devtest.NewLab(ctx, "example", &devtest.LabArgs{
// Name: pulumi.String("example-devtestlab"),
// Location: example.Location,
// ResourceGroupName: example.Name,
// Tags: pulumi.StringMap{
// "Sydney": pulumi.String("Australia"),
// },
// })
// if err != nil {
// return err
// }
// exampleVirtualNetwork, err := devtest.NewVirtualNetwork(ctx, "example", &devtest.VirtualNetworkArgs{
// Name: pulumi.String("example-network"),
// LabName: exampleLab.Name,
// ResourceGroupName: example.Name,
// Subnet: &devtest.VirtualNetworkSubnetArgs{
// UsePublicIpAddress: pulumi.String("Allow"),
// UseInVirtualMachineCreation: pulumi.String("Allow"),
// },
// })
// if err != nil {
// return err
// }
// _, err = devtest.NewWindowsVirtualMachine(ctx, "example", &devtest.WindowsVirtualMachineArgs{
// Name: pulumi.String("example-vm03"),
// LabName: exampleLab.Name,
// ResourceGroupName: example.Name,
// Location: example.Location,
// Size: pulumi.String("Standard_DS2"),
// Username: pulumi.String("exampleuser99"),
// Password: pulumi.String("Pa$w0rd1234!"),
// LabVirtualNetworkId: exampleVirtualNetwork.ID(),
// LabSubnetName: exampleVirtualNetwork.Subnet.ApplyT(func(subnet devtest.VirtualNetworkSubnet) (*string, error) {
// return &subnet.Name, nil
// }).(pulumi.StringPtrOutput),
// StorageType: pulumi.String("Premium"),
// Notes: pulumi.String("Some notes about this Virtual Machine."),
// GalleryImageReference: &devtest.WindowsVirtualMachineGalleryImageReferenceArgs{
// Offer: pulumi.String("WindowsServer"),
// Publisher: pulumi.String("MicrosoftWindowsServer"),
// Sku: pulumi.String("2019-Datacenter"),
// Version: pulumi.String("latest"),
// },
// })
// if err != nil {
// return err
// }
// return nil
// })
// }
//
// ```
//
// ## Import
//
// DevTest Windows Virtual Machines can be imported using the `resource id`, e.g.
//
// ```sh
// $ pulumi import azure:devtest/windowsVirtualMachine:WindowsVirtualMachine machine1 /subscriptions/00000000-0000-0000-0000-000000000000/resourceGroups/group1/providers/Microsoft.DevTestLab/labs/lab1/virtualMachines/machine1
// ```
type WindowsVirtualMachine struct {
pulumi.CustomResourceState
// Can this Virtual Machine be claimed by users? Defaults to `true`.
AllowClaim pulumi.BoolPtrOutput `pulumi:"allowClaim"`
// Should the Virtual Machine be created without a Public IP Address? Changing this forces a new resource to be created.
DisallowPublicIpAddress pulumi.BoolPtrOutput `pulumi:"disallowPublicIpAddress"`
// The FQDN of the Virtual Machine.
Fqdn pulumi.StringOutput `pulumi:"fqdn"`
// A `galleryImageReference` block as defined below.
GalleryImageReference WindowsVirtualMachineGalleryImageReferenceOutput `pulumi:"galleryImageReference"`
// One or more `inboundNatRule` blocks as defined below. Changing this forces a new resource to be created.
//
// > **NOTE:** If any `inboundNatRule` blocks are specified then `disallowPublicIpAddress` must be set to `true`.
InboundNatRules WindowsVirtualMachineInboundNatRuleArrayOutput `pulumi:"inboundNatRules"`
// Specifies the name of the Dev Test Lab in which the Virtual Machine should be created. Changing this forces a new resource to be created.
LabName pulumi.StringOutput `pulumi:"labName"`
// The name of a Subnet within the Dev Test Virtual Network where this machine should exist. Changing this forces a new resource to be created.
LabSubnetName pulumi.StringOutput `pulumi:"labSubnetName"`
// The ID of the Dev Test Virtual Network where this Virtual Machine should be created. Changing this forces a new resource to be created.
LabVirtualNetworkId pulumi.StringOutput `pulumi:"labVirtualNetworkId"`
// Specifies the supported Azure location where the Dev Test Lab exists. Changing this forces a new resource to be created.
Location pulumi.StringOutput `pulumi:"location"`
// Specifies the name of the Dev Test Machine. Changing this forces a new resource to be created.
//
// > **NOTE:** The validation requirements for the Name change based on the `osType` used in this Virtual Machine. For a Linux VM the name must be between 1-62 characters, and for a Windows VM the name must be between 1-15 characters. It must begin and end with a letter or number, and cannot be all numbers.
Name pulumi.StringOutput `pulumi:"name"`
// Any notes about the Virtual Machine.
Notes pulumi.StringPtrOutput `pulumi:"notes"`
// The Password associated with the `username` used to login to this Virtual Machine. Changing this forces a new resource to be created.
Password pulumi.StringOutput `pulumi:"password"`
// The name of the resource group in which the Dev Test Lab resource exists. Changing this forces a new resource to be created.
ResourceGroupName pulumi.StringOutput `pulumi:"resourceGroupName"`
// The Machine Size to use for this Virtual Machine, such as `Standard_F2`. Changing this forces a new resource to be created.
Size pulumi.StringOutput `pulumi:"size"`
// The type of Storage to use on this Virtual Machine. Possible values are `Standard` and `Premium`. Changing this forces a new resource to be created.
StorageType pulumi.StringOutput `pulumi:"storageType"`
// A mapping of tags to assign to the resource.
Tags pulumi.StringMapOutput `pulumi:"tags"`
// The unique immutable identifier of the Virtual Machine.
UniqueIdentifier pulumi.StringOutput `pulumi:"uniqueIdentifier"`
// The Username associated with the local administrator on this Virtual Machine. Changing this forces a new resource to be created.
Username pulumi.StringOutput `pulumi:"username"`
}
// NewWindowsVirtualMachine registers a new resource with the given unique name, arguments, and options.
func NewWindowsVirtualMachine(ctx *pulumi.Context,
name string, args *WindowsVirtualMachineArgs, opts ...pulumi.ResourceOption) (*WindowsVirtualMachine, error) {
if args == nil {
return nil, errors.New("missing one or more required arguments")
}
if args.GalleryImageReference == nil {
return nil, errors.New("invalid value for required argument 'GalleryImageReference'")
}
if args.LabName == nil {
return nil, errors.New("invalid value for required argument 'LabName'")
}
if args.LabSubnetName == nil {
return nil, errors.New("invalid value for required argument 'LabSubnetName'")
}
if args.LabVirtualNetworkId == nil {
return nil, errors.New("invalid value for required argument 'LabVirtualNetworkId'")
}
if args.Password == nil {
return nil, errors.New("invalid value for required argument 'Password'")
}
if args.ResourceGroupName == nil {
return nil, errors.New("invalid value for required argument 'ResourceGroupName'")
}
if args.Size == nil {
return nil, errors.New("invalid value for required argument 'Size'")
}
if args.StorageType == nil {
return nil, errors.New("invalid value for required argument 'StorageType'")
}
if args.Username == nil {
return nil, errors.New("invalid value for required argument 'Username'")
}
if args.Password != nil {
args.Password = pulumi.ToSecret(args.Password).(pulumi.StringInput)
}
secrets := pulumi.AdditionalSecretOutputs([]string{
"password",
})
opts = append(opts, secrets)
opts = internal.PkgResourceDefaultOpts(opts)
var resource WindowsVirtualMachine
err := ctx.RegisterResource("azure:devtest/windowsVirtualMachine:WindowsVirtualMachine", name, args, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// GetWindowsVirtualMachine gets an existing WindowsVirtualMachine resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
func GetWindowsVirtualMachine(ctx *pulumi.Context,
name string, id pulumi.IDInput, state *WindowsVirtualMachineState, opts ...pulumi.ResourceOption) (*WindowsVirtualMachine, error) {
var resource WindowsVirtualMachine
err := ctx.ReadResource("azure:devtest/windowsVirtualMachine:WindowsVirtualMachine", name, id, state, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// Input properties used for looking up and filtering WindowsVirtualMachine resources.
type windowsVirtualMachineState struct {
// Can this Virtual Machine be claimed by users? Defaults to `true`.
AllowClaim *bool `pulumi:"allowClaim"`
// Should the Virtual Machine be created without a Public IP Address? Changing this forces a new resource to be created.
DisallowPublicIpAddress *bool `pulumi:"disallowPublicIpAddress"`
// The FQDN of the Virtual Machine.
Fqdn *string `pulumi:"fqdn"`
// A `galleryImageReference` block as defined below.
GalleryImageReference *WindowsVirtualMachineGalleryImageReference `pulumi:"galleryImageReference"`
// One or more `inboundNatRule` blocks as defined below. Changing this forces a new resource to be created.
//
// > **NOTE:** If any `inboundNatRule` blocks are specified then `disallowPublicIpAddress` must be set to `true`.
InboundNatRules []WindowsVirtualMachineInboundNatRule `pulumi:"inboundNatRules"`
// Specifies the name of the Dev Test Lab in which the Virtual Machine should be created. Changing this forces a new resource to be created.
LabName *string `pulumi:"labName"`
// The name of a Subnet within the Dev Test Virtual Network where this machine should exist. Changing this forces a new resource to be created.
LabSubnetName *string `pulumi:"labSubnetName"`
// The ID of the Dev Test Virtual Network where this Virtual Machine should be created. Changing this forces a new resource to be created.
LabVirtualNetworkId *string `pulumi:"labVirtualNetworkId"`
// Specifies the supported Azure location where the Dev Test Lab exists. Changing this forces a new resource to be created.
Location *string `pulumi:"location"`
// Specifies the name of the Dev Test Machine. Changing this forces a new resource to be created.
//
// > **NOTE:** The validation requirements for the Name change based on the `osType` used in this Virtual Machine. For a Linux VM the name must be between 1-62 characters, and for a Windows VM the name must be between 1-15 characters. It must begin and end with a letter or number, and cannot be all numbers.
Name *string `pulumi:"name"`
// Any notes about the Virtual Machine.
Notes *string `pulumi:"notes"`
// The Password associated with the `username` used to login to this Virtual Machine. Changing this forces a new resource to be created.
Password *string `pulumi:"password"`
// The name of the resource group in which the Dev Test Lab resource exists. Changing this forces a new resource to be created.
ResourceGroupName *string `pulumi:"resourceGroupName"`
// The Machine Size to use for this Virtual Machine, such as `Standard_F2`. Changing this forces a new resource to be created.
Size *string `pulumi:"size"`
// The type of Storage to use on this Virtual Machine. Possible values are `Standard` and `Premium`. Changing this forces a new resource to be created.
StorageType *string `pulumi:"storageType"`
// A mapping of tags to assign to the resource.
Tags map[string]string `pulumi:"tags"`
// The unique immutable identifier of the Virtual Machine.
UniqueIdentifier *string `pulumi:"uniqueIdentifier"`
// The Username associated with the local administrator on this Virtual Machine. Changing this forces a new resource to be created.
Username *string `pulumi:"username"`
}
type WindowsVirtualMachineState struct {
// Can this Virtual Machine be claimed by users? Defaults to `true`.
AllowClaim pulumi.BoolPtrInput
// Should the Virtual Machine be created without a Public IP Address? Changing this forces a new resource to be created.
DisallowPublicIpAddress pulumi.BoolPtrInput
// The FQDN of the Virtual Machine.
Fqdn pulumi.StringPtrInput
// A `galleryImageReference` block as defined below.
GalleryImageReference WindowsVirtualMachineGalleryImageReferencePtrInput
// One or more `inboundNatRule` blocks as defined below. Changing this forces a new resource to be created.
//
// > **NOTE:** If any `inboundNatRule` blocks are specified then `disallowPublicIpAddress` must be set to `true`.
InboundNatRules WindowsVirtualMachineInboundNatRuleArrayInput
// Specifies the name of the Dev Test Lab in which the Virtual Machine should be created. Changing this forces a new resource to be created.
LabName pulumi.StringPtrInput
// The name of a Subnet within the Dev Test Virtual Network where this machine should exist. Changing this forces a new resource to be created.
LabSubnetName pulumi.StringPtrInput
// The ID of the Dev Test Virtual Network where this Virtual Machine should be created. Changing this forces a new resource to be created.
LabVirtualNetworkId pulumi.StringPtrInput
// Specifies the supported Azure location where the Dev Test Lab exists. Changing this forces a new resource to be created.
Location pulumi.StringPtrInput
// Specifies the name of the Dev Test Machine. Changing this forces a new resource to be created.
//
// > **NOTE:** The validation requirements for the Name change based on the `osType` used in this Virtual Machine. For a Linux VM the name must be between 1-62 characters, and for a Windows VM the name must be between 1-15 characters. It must begin and end with a letter or number, and cannot be all numbers.
Name pulumi.StringPtrInput
// Any notes about the Virtual Machine.
Notes pulumi.StringPtrInput
// The Password associated with the `username` used to login to this Virtual Machine. Changing this forces a new resource to be created.
Password pulumi.StringPtrInput
// The name of the resource group in which the Dev Test Lab resource exists. Changing this forces a new resource to be created.
ResourceGroupName pulumi.StringPtrInput
// The Machine Size to use for this Virtual Machine, such as `Standard_F2`. Changing this forces a new resource to be created.
Size pulumi.StringPtrInput
// The type of Storage to use on this Virtual Machine. Possible values are `Standard` and `Premium`. Changing this forces a new resource to be created.
StorageType pulumi.StringPtrInput
// A mapping of tags to assign to the resource.
Tags pulumi.StringMapInput
// The unique immutable identifier of the Virtual Machine.
UniqueIdentifier pulumi.StringPtrInput
// The Username associated with the local administrator on this Virtual Machine. Changing this forces a new resource to be created.
Username pulumi.StringPtrInput
}
func (WindowsVirtualMachineState) ElementType() reflect.Type {
return reflect.TypeOf((*windowsVirtualMachineState)(nil)).Elem()
}
type windowsVirtualMachineArgs struct {
// Can this Virtual Machine be claimed by users? Defaults to `true`.
AllowClaim *bool `pulumi:"allowClaim"`
// Should the Virtual Machine be created without a Public IP Address? Changing this forces a new resource to be created.
DisallowPublicIpAddress *bool `pulumi:"disallowPublicIpAddress"`
// A `galleryImageReference` block as defined below.
GalleryImageReference WindowsVirtualMachineGalleryImageReference `pulumi:"galleryImageReference"`
// One or more `inboundNatRule` blocks as defined below. Changing this forces a new resource to be created.
//
// > **NOTE:** If any `inboundNatRule` blocks are specified then `disallowPublicIpAddress` must be set to `true`.
InboundNatRules []WindowsVirtualMachineInboundNatRule `pulumi:"inboundNatRules"`
// Specifies the name of the Dev Test Lab in which the Virtual Machine should be created. Changing this forces a new resource to be created.
LabName string `pulumi:"labName"`
// The name of a Subnet within the Dev Test Virtual Network where this machine should exist. Changing this forces a new resource to be created.
LabSubnetName string `pulumi:"labSubnetName"`
// The ID of the Dev Test Virtual Network where this Virtual Machine should be created. Changing this forces a new resource to be created.
LabVirtualNetworkId string `pulumi:"labVirtualNetworkId"`
// Specifies the supported Azure location where the Dev Test Lab exists. Changing this forces a new resource to be created.
Location *string `pulumi:"location"`
// Specifies the name of the Dev Test Machine. Changing this forces a new resource to be created.
//
// > **NOTE:** The validation requirements for the Name change based on the `osType` used in this Virtual Machine. For a Linux VM the name must be between 1-62 characters, and for a Windows VM the name must be between 1-15 characters. It must begin and end with a letter or number, and cannot be all numbers.
Name *string `pulumi:"name"`
// Any notes about the Virtual Machine.
Notes *string `pulumi:"notes"`
// The Password associated with the `username` used to login to this Virtual Machine. Changing this forces a new resource to be created.
Password string `pulumi:"password"`
// The name of the resource group in which the Dev Test Lab resource exists. Changing this forces a new resource to be created.
ResourceGroupName string `pulumi:"resourceGroupName"`
// The Machine Size to use for this Virtual Machine, such as `Standard_F2`. Changing this forces a new resource to be created.
Size string `pulumi:"size"`
// The type of Storage to use on this Virtual Machine. Possible values are `Standard` and `Premium`. Changing this forces a new resource to be created.
StorageType string `pulumi:"storageType"`
// A mapping of tags to assign to the resource.
Tags map[string]string `pulumi:"tags"`
// The Username associated with the local administrator on this Virtual Machine. Changing this forces a new resource to be created.
Username string `pulumi:"username"`
}
// The set of arguments for constructing a WindowsVirtualMachine resource.
type WindowsVirtualMachineArgs struct {
// Can this Virtual Machine be claimed by users? Defaults to `true`.
AllowClaim pulumi.BoolPtrInput
// Should the Virtual Machine be created without a Public IP Address? Changing this forces a new resource to be created.
DisallowPublicIpAddress pulumi.BoolPtrInput
// A `galleryImageReference` block as defined below.
GalleryImageReference WindowsVirtualMachineGalleryImageReferenceInput
// One or more `inboundNatRule` blocks as defined below. Changing this forces a new resource to be created.
//
// > **NOTE:** If any `inboundNatRule` blocks are specified then `disallowPublicIpAddress` must be set to `true`.
InboundNatRules WindowsVirtualMachineInboundNatRuleArrayInput
// Specifies the name of the Dev Test Lab in which the Virtual Machine should be created. Changing this forces a new resource to be created.
LabName pulumi.StringInput
// The name of a Subnet within the Dev Test Virtual Network where this machine should exist. Changing this forces a new resource to be created.
LabSubnetName pulumi.StringInput
// The ID of the Dev Test Virtual Network where this Virtual Machine should be created. Changing this forces a new resource to be created.
LabVirtualNetworkId pulumi.StringInput
// Specifies the supported Azure location where the Dev Test Lab exists. Changing this forces a new resource to be created.
Location pulumi.StringPtrInput
// Specifies the name of the Dev Test Machine. Changing this forces a new resource to be created.
//
// > **NOTE:** The validation requirements for the Name change based on the `osType` used in this Virtual Machine. For a Linux VM the name must be between 1-62 characters, and for a Windows VM the name must be between 1-15 characters. It must begin and end with a letter or number, and cannot be all numbers.
Name pulumi.StringPtrInput
// Any notes about the Virtual Machine.
Notes pulumi.StringPtrInput
// The Password associated with the `username` used to login to this Virtual Machine. Changing this forces a new resource to be created.
Password pulumi.StringInput
// The name of the resource group in which the Dev Test Lab resource exists. Changing this forces a new resource to be created.
ResourceGroupName pulumi.StringInput
// The Machine Size to use for this Virtual Machine, such as `Standard_F2`. Changing this forces a new resource to be created.
Size pulumi.StringInput
// The type of Storage to use on this Virtual Machine. Possible values are `Standard` and `Premium`. Changing this forces a new resource to be created.
StorageType pulumi.StringInput
// A mapping of tags to assign to the resource.
Tags pulumi.StringMapInput
// The Username associated with the local administrator on this Virtual Machine. Changing this forces a new resource to be created.
Username pulumi.StringInput
}
func (WindowsVirtualMachineArgs) ElementType() reflect.Type {
return reflect.TypeOf((*windowsVirtualMachineArgs)(nil)).Elem()
}
type WindowsVirtualMachineInput interface {
pulumi.Input
ToWindowsVirtualMachineOutput() WindowsVirtualMachineOutput
ToWindowsVirtualMachineOutputWithContext(ctx context.Context) WindowsVirtualMachineOutput
}
func (*WindowsVirtualMachine) ElementType() reflect.Type {
return reflect.TypeOf((**WindowsVirtualMachine)(nil)).Elem()
}
func (i *WindowsVirtualMachine) ToWindowsVirtualMachineOutput() WindowsVirtualMachineOutput {
return i.ToWindowsVirtualMachineOutputWithContext(context.Background())
}
func (i *WindowsVirtualMachine) ToWindowsVirtualMachineOutputWithContext(ctx context.Context) WindowsVirtualMachineOutput {
return pulumi.ToOutputWithContext(ctx, i).(WindowsVirtualMachineOutput)
}
// WindowsVirtualMachineArrayInput is an input type that accepts WindowsVirtualMachineArray and WindowsVirtualMachineArrayOutput values.
// You can construct a concrete instance of `WindowsVirtualMachineArrayInput` via:
//
// WindowsVirtualMachineArray{ WindowsVirtualMachineArgs{...} }
type WindowsVirtualMachineArrayInput interface {
pulumi.Input
ToWindowsVirtualMachineArrayOutput() WindowsVirtualMachineArrayOutput
ToWindowsVirtualMachineArrayOutputWithContext(context.Context) WindowsVirtualMachineArrayOutput
}
type WindowsVirtualMachineArray []WindowsVirtualMachineInput
func (WindowsVirtualMachineArray) ElementType() reflect.Type {
return reflect.TypeOf((*[]*WindowsVirtualMachine)(nil)).Elem()
}
func (i WindowsVirtualMachineArray) ToWindowsVirtualMachineArrayOutput() WindowsVirtualMachineArrayOutput {
return i.ToWindowsVirtualMachineArrayOutputWithContext(context.Background())
}
func (i WindowsVirtualMachineArray) ToWindowsVirtualMachineArrayOutputWithContext(ctx context.Context) WindowsVirtualMachineArrayOutput {
return pulumi.ToOutputWithContext(ctx, i).(WindowsVirtualMachineArrayOutput)
}
// WindowsVirtualMachineMapInput is an input type that accepts WindowsVirtualMachineMap and WindowsVirtualMachineMapOutput values.
// You can construct a concrete instance of `WindowsVirtualMachineMapInput` via:
//
// WindowsVirtualMachineMap{ "key": WindowsVirtualMachineArgs{...} }
type WindowsVirtualMachineMapInput interface {
pulumi.Input
ToWindowsVirtualMachineMapOutput() WindowsVirtualMachineMapOutput
ToWindowsVirtualMachineMapOutputWithContext(context.Context) WindowsVirtualMachineMapOutput
}
type WindowsVirtualMachineMap map[string]WindowsVirtualMachineInput
func (WindowsVirtualMachineMap) ElementType() reflect.Type {
return reflect.TypeOf((*map[string]*WindowsVirtualMachine)(nil)).Elem()
}
func (i WindowsVirtualMachineMap) ToWindowsVirtualMachineMapOutput() WindowsVirtualMachineMapOutput {
return i.ToWindowsVirtualMachineMapOutputWithContext(context.Background())
}
func (i WindowsVirtualMachineMap) ToWindowsVirtualMachineMapOutputWithContext(ctx context.Context) WindowsVirtualMachineMapOutput {
return pulumi.ToOutputWithContext(ctx, i).(WindowsVirtualMachineMapOutput)
}
type WindowsVirtualMachineOutput struct{ *pulumi.OutputState }
func (WindowsVirtualMachineOutput) ElementType() reflect.Type {
return reflect.TypeOf((**WindowsVirtualMachine)(nil)).Elem()
}
func (o WindowsVirtualMachineOutput) ToWindowsVirtualMachineOutput() WindowsVirtualMachineOutput {
return o
}
func (o WindowsVirtualMachineOutput) ToWindowsVirtualMachineOutputWithContext(ctx context.Context) WindowsVirtualMachineOutput {
return o
}
// Can this Virtual Machine be claimed by users? Defaults to `true`.
func (o WindowsVirtualMachineOutput) AllowClaim() pulumi.BoolPtrOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.BoolPtrOutput { return v.AllowClaim }).(pulumi.BoolPtrOutput)
}
// Should the Virtual Machine be created without a Public IP Address? Changing this forces a new resource to be created.
func (o WindowsVirtualMachineOutput) DisallowPublicIpAddress() pulumi.BoolPtrOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.BoolPtrOutput { return v.DisallowPublicIpAddress }).(pulumi.BoolPtrOutput)
}
// The FQDN of the Virtual Machine.
func (o WindowsVirtualMachineOutput) Fqdn() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.Fqdn }).(pulumi.StringOutput)
}
// A `galleryImageReference` block as defined below.
func (o WindowsVirtualMachineOutput) GalleryImageReference() WindowsVirtualMachineGalleryImageReferenceOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) WindowsVirtualMachineGalleryImageReferenceOutput {
return v.GalleryImageReference
}).(WindowsVirtualMachineGalleryImageReferenceOutput)
}
// One or more `inboundNatRule` blocks as defined below. Changing this forces a new resource to be created.
//
// > **NOTE:** If any `inboundNatRule` blocks are specified then `disallowPublicIpAddress` must be set to `true`.
func (o WindowsVirtualMachineOutput) InboundNatRules() WindowsVirtualMachineInboundNatRuleArrayOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) WindowsVirtualMachineInboundNatRuleArrayOutput {
return v.InboundNatRules
}).(WindowsVirtualMachineInboundNatRuleArrayOutput)
}
// Specifies the name of the Dev Test Lab in which the Virtual Machine should be created. Changing this forces a new resource to be created.
func (o WindowsVirtualMachineOutput) LabName() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.LabName }).(pulumi.StringOutput)
}
// The name of a Subnet within the Dev Test Virtual Network where this machine should exist. Changing this forces a new resource to be created.
func (o WindowsVirtualMachineOutput) LabSubnetName() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.LabSubnetName }).(pulumi.StringOutput)
}
// The ID of the Dev Test Virtual Network where this Virtual Machine should be created. Changing this forces a new resource to be created.
func (o WindowsVirtualMachineOutput) LabVirtualNetworkId() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.LabVirtualNetworkId }).(pulumi.StringOutput)
}
// Specifies the supported Azure location where the Dev Test Lab exists. Changing this forces a new resource to be created.
func (o WindowsVirtualMachineOutput) Location() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.Location }).(pulumi.StringOutput)
}
// Specifies the name of the Dev Test Machine. Changing this forces a new resource to be created.
//
// > **NOTE:** The validation requirements for the Name change based on the `osType` used in this Virtual Machine. For a Linux VM the name must be between 1-62 characters, and for a Windows VM the name must be between 1-15 characters. It must begin and end with a letter or number, and cannot be all numbers.
func (o WindowsVirtualMachineOutput) Name() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.Name }).(pulumi.StringOutput)
}
// Any notes about the Virtual Machine.
func (o WindowsVirtualMachineOutput) Notes() pulumi.StringPtrOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringPtrOutput { return v.Notes }).(pulumi.StringPtrOutput)
}
// The Password associated with the `username` used to login to this Virtual Machine. Changing this forces a new resource to be created.
func (o WindowsVirtualMachineOutput) Password() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.Password }).(pulumi.StringOutput)
}
// The name of the resource group in which the Dev Test Lab resource exists. Changing this forces a new resource to be created.
func (o WindowsVirtualMachineOutput) ResourceGroupName() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.ResourceGroupName }).(pulumi.StringOutput)
}
// The Machine Size to use for this Virtual Machine, such as `Standard_F2`. Changing this forces a new resource to be created.
func (o WindowsVirtualMachineOutput) Size() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.Size }).(pulumi.StringOutput)
}
// The type of Storage to use on this Virtual Machine. Possible values are `Standard` and `Premium`. Changing this forces a new resource to be created.
func (o WindowsVirtualMachineOutput) StorageType() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.StorageType }).(pulumi.StringOutput)
}
// A mapping of tags to assign to the resource.
func (o WindowsVirtualMachineOutput) Tags() pulumi.StringMapOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringMapOutput { return v.Tags }).(pulumi.StringMapOutput)
}
// The unique immutable identifier of the Virtual Machine.
func (o WindowsVirtualMachineOutput) UniqueIdentifier() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.UniqueIdentifier }).(pulumi.StringOutput)
}
// The Username associated with the local administrator on this Virtual Machine. Changing this forces a new resource to be created.
func (o WindowsVirtualMachineOutput) Username() pulumi.StringOutput {
return o.ApplyT(func(v *WindowsVirtualMachine) pulumi.StringOutput { return v.Username }).(pulumi.StringOutput)
}
type WindowsVirtualMachineArrayOutput struct{ *pulumi.OutputState }
func (WindowsVirtualMachineArrayOutput) ElementType() reflect.Type {
return reflect.TypeOf((*[]*WindowsVirtualMachine)(nil)).Elem()
}
func (o WindowsVirtualMachineArrayOutput) ToWindowsVirtualMachineArrayOutput() WindowsVirtualMachineArrayOutput {
return o
}
func (o WindowsVirtualMachineArrayOutput) ToWindowsVirtualMachineArrayOutputWithContext(ctx context.Context) WindowsVirtualMachineArrayOutput {
return o
}
func (o WindowsVirtualMachineArrayOutput) Index(i pulumi.IntInput) WindowsVirtualMachineOutput {
return pulumi.All(o, i).ApplyT(func(vs []interface{}) *WindowsVirtualMachine {
return vs[0].([]*WindowsVirtualMachine)[vs[1].(int)]
}).(WindowsVirtualMachineOutput)
}
type WindowsVirtualMachineMapOutput struct{ *pulumi.OutputState }
func (WindowsVirtualMachineMapOutput) ElementType() reflect.Type {
return reflect.TypeOf((*map[string]*WindowsVirtualMachine)(nil)).Elem()
}
func (o WindowsVirtualMachineMapOutput) ToWindowsVirtualMachineMapOutput() WindowsVirtualMachineMapOutput {
return o
}
func (o WindowsVirtualMachineMapOutput) ToWindowsVirtualMachineMapOutputWithContext(ctx context.Context) WindowsVirtualMachineMapOutput {
return o
}
func (o WindowsVirtualMachineMapOutput) MapIndex(k pulumi.StringInput) WindowsVirtualMachineOutput {
return pulumi.All(o, k).ApplyT(func(vs []interface{}) *WindowsVirtualMachine {
return vs[0].(map[string]*WindowsVirtualMachine)[vs[1].(string)]
}).(WindowsVirtualMachineOutput)
}
func init() {
pulumi.RegisterInputType(reflect.TypeOf((*WindowsVirtualMachineInput)(nil)).Elem(), &WindowsVirtualMachine{})
pulumi.RegisterInputType(reflect.TypeOf((*WindowsVirtualMachineArrayInput)(nil)).Elem(), WindowsVirtualMachineArray{})
pulumi.RegisterInputType(reflect.TypeOf((*WindowsVirtualMachineMapInput)(nil)).Elem(), WindowsVirtualMachineMap{})
pulumi.RegisterOutputType(WindowsVirtualMachineOutput{})
pulumi.RegisterOutputType(WindowsVirtualMachineArrayOutput{})
pulumi.RegisterOutputType(WindowsVirtualMachineMapOutput{})
}