/
resourceSet.go
277 lines (228 loc) · 9.57 KB
/
resourceSet.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
// Code generated by the Pulumi Terraform Bridge (tfgen) Tool DO NOT EDIT.
// *** WARNING: Do not edit by hand unless you're certain you know what you are doing! ***
package okta
import (
"context"
"reflect"
"errors"
"github.com/pulumi/pulumi-okta/sdk/v4/go/okta/internal"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
// This resource allows the creation and manipulation of Okta Resource Sets as custom collections of Okta resources. You can use
// Okta Resource Sets to assign Custom Roles to administrators who are scoped to the designated resources.
// The `resources` field supports the following:
// - Apps
// - Groups
// - All Users within a Group
// - All Users within the org
// - All Groups within the org
// - All Apps within the org
// - All Apps of the same type
//
// > **NOTE:** This an `Early Access` feature.
//
// ## Import
//
// Okta Resource Set can be imported via the Okta ID.
//
// ```sh
// $ pulumi import okta:index/resourceSet:ResourceSet example <resource_set_id>
// ```
type ResourceSet struct {
pulumi.CustomResourceState
// A description of the Resource Set.
Description pulumi.StringOutput `pulumi:"description"`
// Unique name given to the Resource Set.
Label pulumi.StringOutput `pulumi:"label"`
// The endpoints that reference the resources to be included in the new Resource Set. At least one
// endpoint must be specified when creating resource set.
Resources pulumi.StringArrayOutput `pulumi:"resources"`
}
// NewResourceSet registers a new resource with the given unique name, arguments, and options.
func NewResourceSet(ctx *pulumi.Context,
name string, args *ResourceSetArgs, opts ...pulumi.ResourceOption) (*ResourceSet, error) {
if args == nil {
return nil, errors.New("missing one or more required arguments")
}
if args.Description == nil {
return nil, errors.New("invalid value for required argument 'Description'")
}
if args.Label == nil {
return nil, errors.New("invalid value for required argument 'Label'")
}
opts = internal.PkgResourceDefaultOpts(opts)
var resource ResourceSet
err := ctx.RegisterResource("okta:index/resourceSet:ResourceSet", name, args, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// GetResourceSet gets an existing ResourceSet resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
func GetResourceSet(ctx *pulumi.Context,
name string, id pulumi.IDInput, state *ResourceSetState, opts ...pulumi.ResourceOption) (*ResourceSet, error) {
var resource ResourceSet
err := ctx.ReadResource("okta:index/resourceSet:ResourceSet", name, id, state, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// Input properties used for looking up and filtering ResourceSet resources.
type resourceSetState struct {
// A description of the Resource Set.
Description *string `pulumi:"description"`
// Unique name given to the Resource Set.
Label *string `pulumi:"label"`
// The endpoints that reference the resources to be included in the new Resource Set. At least one
// endpoint must be specified when creating resource set.
Resources []string `pulumi:"resources"`
}
type ResourceSetState struct {
// A description of the Resource Set.
Description pulumi.StringPtrInput
// Unique name given to the Resource Set.
Label pulumi.StringPtrInput
// The endpoints that reference the resources to be included in the new Resource Set. At least one
// endpoint must be specified when creating resource set.
Resources pulumi.StringArrayInput
}
func (ResourceSetState) ElementType() reflect.Type {
return reflect.TypeOf((*resourceSetState)(nil)).Elem()
}
type resourceSetArgs struct {
// A description of the Resource Set.
Description string `pulumi:"description"`
// Unique name given to the Resource Set.
Label string `pulumi:"label"`
// The endpoints that reference the resources to be included in the new Resource Set. At least one
// endpoint must be specified when creating resource set.
Resources []string `pulumi:"resources"`
}
// The set of arguments for constructing a ResourceSet resource.
type ResourceSetArgs struct {
// A description of the Resource Set.
Description pulumi.StringInput
// Unique name given to the Resource Set.
Label pulumi.StringInput
// The endpoints that reference the resources to be included in the new Resource Set. At least one
// endpoint must be specified when creating resource set.
Resources pulumi.StringArrayInput
}
func (ResourceSetArgs) ElementType() reflect.Type {
return reflect.TypeOf((*resourceSetArgs)(nil)).Elem()
}
type ResourceSetInput interface {
pulumi.Input
ToResourceSetOutput() ResourceSetOutput
ToResourceSetOutputWithContext(ctx context.Context) ResourceSetOutput
}
func (*ResourceSet) ElementType() reflect.Type {
return reflect.TypeOf((**ResourceSet)(nil)).Elem()
}
func (i *ResourceSet) ToResourceSetOutput() ResourceSetOutput {
return i.ToResourceSetOutputWithContext(context.Background())
}
func (i *ResourceSet) ToResourceSetOutputWithContext(ctx context.Context) ResourceSetOutput {
return pulumi.ToOutputWithContext(ctx, i).(ResourceSetOutput)
}
// ResourceSetArrayInput is an input type that accepts ResourceSetArray and ResourceSetArrayOutput values.
// You can construct a concrete instance of `ResourceSetArrayInput` via:
//
// ResourceSetArray{ ResourceSetArgs{...} }
type ResourceSetArrayInput interface {
pulumi.Input
ToResourceSetArrayOutput() ResourceSetArrayOutput
ToResourceSetArrayOutputWithContext(context.Context) ResourceSetArrayOutput
}
type ResourceSetArray []ResourceSetInput
func (ResourceSetArray) ElementType() reflect.Type {
return reflect.TypeOf((*[]*ResourceSet)(nil)).Elem()
}
func (i ResourceSetArray) ToResourceSetArrayOutput() ResourceSetArrayOutput {
return i.ToResourceSetArrayOutputWithContext(context.Background())
}
func (i ResourceSetArray) ToResourceSetArrayOutputWithContext(ctx context.Context) ResourceSetArrayOutput {
return pulumi.ToOutputWithContext(ctx, i).(ResourceSetArrayOutput)
}
// ResourceSetMapInput is an input type that accepts ResourceSetMap and ResourceSetMapOutput values.
// You can construct a concrete instance of `ResourceSetMapInput` via:
//
// ResourceSetMap{ "key": ResourceSetArgs{...} }
type ResourceSetMapInput interface {
pulumi.Input
ToResourceSetMapOutput() ResourceSetMapOutput
ToResourceSetMapOutputWithContext(context.Context) ResourceSetMapOutput
}
type ResourceSetMap map[string]ResourceSetInput
func (ResourceSetMap) ElementType() reflect.Type {
return reflect.TypeOf((*map[string]*ResourceSet)(nil)).Elem()
}
func (i ResourceSetMap) ToResourceSetMapOutput() ResourceSetMapOutput {
return i.ToResourceSetMapOutputWithContext(context.Background())
}
func (i ResourceSetMap) ToResourceSetMapOutputWithContext(ctx context.Context) ResourceSetMapOutput {
return pulumi.ToOutputWithContext(ctx, i).(ResourceSetMapOutput)
}
type ResourceSetOutput struct{ *pulumi.OutputState }
func (ResourceSetOutput) ElementType() reflect.Type {
return reflect.TypeOf((**ResourceSet)(nil)).Elem()
}
func (o ResourceSetOutput) ToResourceSetOutput() ResourceSetOutput {
return o
}
func (o ResourceSetOutput) ToResourceSetOutputWithContext(ctx context.Context) ResourceSetOutput {
return o
}
// A description of the Resource Set.
func (o ResourceSetOutput) Description() pulumi.StringOutput {
return o.ApplyT(func(v *ResourceSet) pulumi.StringOutput { return v.Description }).(pulumi.StringOutput)
}
// Unique name given to the Resource Set.
func (o ResourceSetOutput) Label() pulumi.StringOutput {
return o.ApplyT(func(v *ResourceSet) pulumi.StringOutput { return v.Label }).(pulumi.StringOutput)
}
// The endpoints that reference the resources to be included in the new Resource Set. At least one
// endpoint must be specified when creating resource set.
func (o ResourceSetOutput) Resources() pulumi.StringArrayOutput {
return o.ApplyT(func(v *ResourceSet) pulumi.StringArrayOutput { return v.Resources }).(pulumi.StringArrayOutput)
}
type ResourceSetArrayOutput struct{ *pulumi.OutputState }
func (ResourceSetArrayOutput) ElementType() reflect.Type {
return reflect.TypeOf((*[]*ResourceSet)(nil)).Elem()
}
func (o ResourceSetArrayOutput) ToResourceSetArrayOutput() ResourceSetArrayOutput {
return o
}
func (o ResourceSetArrayOutput) ToResourceSetArrayOutputWithContext(ctx context.Context) ResourceSetArrayOutput {
return o
}
func (o ResourceSetArrayOutput) Index(i pulumi.IntInput) ResourceSetOutput {
return pulumi.All(o, i).ApplyT(func(vs []interface{}) *ResourceSet {
return vs[0].([]*ResourceSet)[vs[1].(int)]
}).(ResourceSetOutput)
}
type ResourceSetMapOutput struct{ *pulumi.OutputState }
func (ResourceSetMapOutput) ElementType() reflect.Type {
return reflect.TypeOf((*map[string]*ResourceSet)(nil)).Elem()
}
func (o ResourceSetMapOutput) ToResourceSetMapOutput() ResourceSetMapOutput {
return o
}
func (o ResourceSetMapOutput) ToResourceSetMapOutputWithContext(ctx context.Context) ResourceSetMapOutput {
return o
}
func (o ResourceSetMapOutput) MapIndex(k pulumi.StringInput) ResourceSetOutput {
return pulumi.All(o, k).ApplyT(func(vs []interface{}) *ResourceSet {
return vs[0].(map[string]*ResourceSet)[vs[1].(string)]
}).(ResourceSetOutput)
}
func init() {
pulumi.RegisterInputType(reflect.TypeOf((*ResourceSetInput)(nil)).Elem(), &ResourceSet{})
pulumi.RegisterInputType(reflect.TypeOf((*ResourceSetArrayInput)(nil)).Elem(), ResourceSetArray{})
pulumi.RegisterInputType(reflect.TypeOf((*ResourceSetMapInput)(nil)).Elem(), ResourceSetMap{})
pulumi.RegisterOutputType(ResourceSetOutput{})
pulumi.RegisterOutputType(ResourceSetArrayOutput{})
pulumi.RegisterOutputType(ResourceSetMapOutput{})
}