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roleAssignment.go
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roleAssignment.go
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// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
package identity
import (
"reflect"
"github.com/pkg/errors"
"github.com/pulumi/pulumi/sdk/v2/go/pulumi"
)
// Manages a V3 Role assignment within OpenStack Keystone.
//
// Note: You _must_ have admin privileges in your OpenStack cloud to use
// this resource.
type RoleAssignment struct {
pulumi.CustomResourceState
// The domain to assign the role in.
DomainId pulumi.StringPtrOutput `pulumi:"domainId"`
// The group to assign the role to.
GroupId pulumi.StringPtrOutput `pulumi:"groupId"`
// The project to assign the role in.
ProjectId pulumi.StringPtrOutput `pulumi:"projectId"`
Region pulumi.StringOutput `pulumi:"region"`
// The role to assign.
RoleId pulumi.StringOutput `pulumi:"roleId"`
// The user to assign the role to.
UserId pulumi.StringPtrOutput `pulumi:"userId"`
}
// NewRoleAssignment registers a new resource with the given unique name, arguments, and options.
func NewRoleAssignment(ctx *pulumi.Context,
name string, args *RoleAssignmentArgs, opts ...pulumi.ResourceOption) (*RoleAssignment, error) {
if args == nil || args.RoleId == nil {
return nil, errors.New("missing required argument 'RoleId'")
}
if args == nil {
args = &RoleAssignmentArgs{}
}
var resource RoleAssignment
err := ctx.RegisterResource("openstack:identity/roleAssignment:RoleAssignment", name, args, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// GetRoleAssignment gets an existing RoleAssignment resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
func GetRoleAssignment(ctx *pulumi.Context,
name string, id pulumi.IDInput, state *RoleAssignmentState, opts ...pulumi.ResourceOption) (*RoleAssignment, error) {
var resource RoleAssignment
err := ctx.ReadResource("openstack:identity/roleAssignment:RoleAssignment", name, id, state, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// Input properties used for looking up and filtering RoleAssignment resources.
type roleAssignmentState struct {
// The domain to assign the role in.
DomainId *string `pulumi:"domainId"`
// The group to assign the role to.
GroupId *string `pulumi:"groupId"`
// The project to assign the role in.
ProjectId *string `pulumi:"projectId"`
Region *string `pulumi:"region"`
// The role to assign.
RoleId *string `pulumi:"roleId"`
// The user to assign the role to.
UserId *string `pulumi:"userId"`
}
type RoleAssignmentState struct {
// The domain to assign the role in.
DomainId pulumi.StringPtrInput
// The group to assign the role to.
GroupId pulumi.StringPtrInput
// The project to assign the role in.
ProjectId pulumi.StringPtrInput
Region pulumi.StringPtrInput
// The role to assign.
RoleId pulumi.StringPtrInput
// The user to assign the role to.
UserId pulumi.StringPtrInput
}
func (RoleAssignmentState) ElementType() reflect.Type {
return reflect.TypeOf((*roleAssignmentState)(nil)).Elem()
}
type roleAssignmentArgs struct {
// The domain to assign the role in.
DomainId *string `pulumi:"domainId"`
// The group to assign the role to.
GroupId *string `pulumi:"groupId"`
// The project to assign the role in.
ProjectId *string `pulumi:"projectId"`
Region *string `pulumi:"region"`
// The role to assign.
RoleId string `pulumi:"roleId"`
// The user to assign the role to.
UserId *string `pulumi:"userId"`
}
// The set of arguments for constructing a RoleAssignment resource.
type RoleAssignmentArgs struct {
// The domain to assign the role in.
DomainId pulumi.StringPtrInput
// The group to assign the role to.
GroupId pulumi.StringPtrInput
// The project to assign the role in.
ProjectId pulumi.StringPtrInput
Region pulumi.StringPtrInput
// The role to assign.
RoleId pulumi.StringInput
// The user to assign the role to.
UserId pulumi.StringPtrInput
}
func (RoleAssignmentArgs) ElementType() reflect.Type {
return reflect.TypeOf((*roleAssignmentArgs)(nil)).Elem()
}