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06-Governance-Game-Theory-Incentives-Rules.mdx

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The Game Theory, Incentives & Rules
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The Game Theory, Incentives & Rules

Quick overview on the game theory, the incentive mechanisms and the rules involved in the PUSH Governance.

PUSH Governance is designed keeping quality participation in mind and as a byproduct carries some incentives and penalties to keep the governance focused, active and be ever improving.

Incentives for users whose formal draft is accepted

  • We believe that having incentives for the users whose draft proposal are accepted will greatly improve the quality of the proposal (and quantity as well 😅) as it’s in the best interest of the user to submit a draft proposal that can go through the entire cycle and be formally accepted.

  • For this reason Push DAO approved and implemented PIP-02: Incentives for Approved Proposals.

  • To counteract the quantity of draft proposals by a user, we have introduced rules which limit the number of draft proposals that can be submitted by the user in different phases.

Rules for users creating a proposal draft (Proposal Phase)

  • Each user at https://gov.push.org is only allowed to submit a proposal draft once every 7 days under the proposal phase. Tweaks in the proposal can still be allowed at the discretion of the Push DAO Governance Leadership unit.

Rules for users creating a proposal draft (Snapshot Phase)

  • Each user (or PUSH Delegatee) that has the required votes delegated (75k $PUSH) is only allowed to submit a valid formal proposal on Snapshot once every 7 days.

Note: These rules fall under meta governance and thus can be changed by the voting process as defined above.