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Py5Shape.specular()

Sets the specular color of a Py5Shape object's material, which sets the color of highlight.

Examples

example picture for specular()

def create_strip(r, g, b):
    s = py5.create_shape()
    s.begin_shape(py5.TRIANGLE_STRIP)
    s.fill(0, 51, 102)
    s.specular(r, g, b)
    s.vertex(10, 40, -25)
    s.vertex(20, 0, -10)
    s.vertex(30, 40, 0)
    s.vertex(40, 0, 5)
    s.vertex(50, 40, 0)
    s.vertex(60, 0, -10)
    s.vertex(70, 40, -25)
    s.end_shape()
    return s


def setup():
    py5.size(100, 100, py5.P3D)
    py5.background(0)
    py5.light_specular(255, 255, 255)
    py5.directional_light(204, 204, 204, 0, 0, -1)
    py5.shape(create_strip(255, 255, 255), 0, 5)
    py5.shape(create_strip(204, 102, 0), 0, 50)

Description

Sets the specular color of a Py5Shape object's material, which sets the color of highlight. Specular refers to light which bounces off a surface in a preferred direction (rather than bouncing in all directions like a diffuse light). Use in combination with , , and to set the material properties of a Py5Shape object.

This method can only be used within a and pair. The specular color setting will be applied to vertices added after the call to this method.

This method has additional color functionality that is not reflected in the method's signatures. For example, you can pass the name of a color (e.g. "green", "mediumpurple", etc). Look at the online "All About Colors" Python Ecosystem Integration tutorial for more information.

Underlying Processing method: PShape.specular

Signatures

specular(
    gray: float,  # value between black and white, by default 0 to 255
    /,
) -> None

specular(
    rgb: int,  # color to set
    /,
) -> None

specular(
    x: float,  # red or hue value (depending on current color mode)
    y: float,  # green or saturation value (depending on current color mode)
    z: float,  # blue or brightness value (depending on current color mode)
    /,
) -> None

Updated on December 25, 2023 16:36:33pm UTC