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Maya: Tiled EXRs to scanline EXRs render option #512
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This is a bit strange rigth now. It keeps both representations in DB I think we could keep just |
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see the comment about the representations
I think this is because integrator integrates both representations under same name - and that is problem by its own, isn't it? It differentiate only on representation extension key [
{
"name": "exr_scanline",
"ext": "exr"
}, {
"name": "exr_tiled",
"ext": "exr"
}
] When this happens I guess last representation with same |
That depends on a publishing template. We have the optional at this moment. the best would be to approach this the same way as quicktimes from extract review, by adding |
This will now move files to temporary names and convert to original names with OIIO. No new representation. Same files (almost as they are tiled 👉 scanline converted) at the same place. |
Feature
Added new option to Maya render instance
Convert to scanline
. When checked, it will convert produced tiled EXRs to scanline EXRs as new representation. Useful when tiled renders are required because of heavy scene but compositing apps are having problems with it or are slow reading tiled EXRs.EXRs are converted during publishing phase.
Requires OpenImage IO
PYPE_OIIO_PATH
environment variable pointing to oiiotool binary