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See pyglet/pyglet#81
def play_and_stop(sound): t0 = time.time() from threading import Timer player = sound.play() t = Timer(player.source.duration, player.delete) t.start() return player.source.duration + t0 -time.time() def play_blocking(sound): rest = play_and_stop(sound) t0 = time.time() while (time.time()-t0) < rest: pass return 0 rest = play_blocking(get_sound()) print(rest) rest = play_and_stop(get_sound()) print(rest)
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See pyglet/pyglet#81
The text was updated successfully, but these errors were encountered: