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pycon-2009--building-real-time-network-applicatio.json
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pycon-2009--building-real-time-network-applicatio.json
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{
"alias": "video/173/pycon-2009--building-real-time-network-applicatio",
"category": "PyCon US 2009",
"copyright_text": "Creative Commons Attribution-NonCommercial-ShareAlike 3.0",
"description": "Haven't you always wanted to create a massively multiplayer, real-time\ngame for the browser? Or perhaps add chat to your website, or maybe\nwrite a real- time financial application, collaborative text editor, or\nnetwork health monitoring app, all in the browser. Forget web\nframeworks; Orbited.TCPSocket lets you communicate directly from a\nbrowser to any network server, with any protocol you want. By tutorial's\nend, every attendee will have built their own real-time data monitoring\napplication, or multiplayer game, from scratch using Orbited, Twisted,\nand js.io.\n",
"duration": null,
"id": 173,
"language": "eng",
"quality_notes": "",
"recorded": "2009-02-17",
"slug": "pycon-2009--building-real-time-network-applicatio",
"speakers": [],
"summary": "",
"tags": [
"network",
"orbited",
"pycon",
"pycon2009",
"realtime",
"twisted"
],
"thumbnail_url": "https://archive.org/services/img/pyvideo_173___pycon-2009-building-real-time-network-applications-for-the-web-with-twisted-and-orbited",
"title": "PyCon 2009: Building Real-time Network applications for the web with Twisted and Orbited (Part 1 of 3)",
"videos": [
{
"type": "archive.org",
"url": "https://archive.org/details/pyvideo_173___pycon-2009-building-real-time-network-applications-for-the-web-with-twisted-and-orbited"
}
]
}