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set symbol editor window title (fixes #15107)
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jef-n committed Jun 22, 2016
1 parent d9f934f commit 7c30985
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Showing 2 changed files with 2 additions and 1 deletion.
1 change: 1 addition & 0 deletions src/app/qgsapplayertreeviewmenuprovider.cpp
Expand Up @@ -494,6 +494,7 @@ void QgsAppLayerTreeViewMenuProvider::editVectorSymbol()

QScopedPointer< QgsSymbolV2 > symbol( singleRenderer->symbol() ? singleRenderer->symbol()->clone() : nullptr );
QgsSymbolV2SelectorDialog dlg( symbol.data(), QgsStyleV2::defaultStyle(), layer, mView->window() );
dlg.setWindowTitle( tr( "Edit symbol" ) );

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@DelazJ

DelazJ Jun 22, 2016

Contributor

@jef-n actually the dialog title is "Symbol selector"

dlg.setMapCanvas( mCanvas );
if ( dlg.exec() )
{
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2 changes: 1 addition & 1 deletion src/gui/symbology-ng/qgssymbolv2selectordialog.h
Expand Up @@ -86,7 +86,7 @@ class GUI_EXPORT QgsSymbolV2SelectorWidget: public QgsPanelWidget, private Ui::Q

public:
/**
* Symbol selector widget that cna be used to select and build a symbol
* Symbol selector widget that can be used to select and build a symbol
* @param symbol The symbol to load into the widget as a start point.
* @param style The style used by the widget.
* @param vl The vector layer for the symbol.
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