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GRASS Edit: expose un-labelled objects #10100
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Author Name: Gavin Macaulay - (Gavin Macaulay -) We're in feature freeze, so enhancements go to the next milestone. |
Author Name: Paolo Cavallini (@pcav) Maybe GRASS vector editing should be changed more deeply, in line with new approach in GRASS itself (see http://grass.itc.it/grass64/manuals/html64_user/wxGUI.Vector_Digitizing_Tool.html and http://grass.itc.it/grass64/manuals/html64_user/v.edit.html) |
Author Name: Giovanni Manghi (@gioman)
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Author Name: Paolo Cavallini (@pcav)
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Author Name: Giovanni Manghi (@gioman)
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Author Name: Pirmin Kalberer (Pirmin Kalberer)
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Author Name: Paolo Cavallini (@pcav) Superseded by the new GRASS7 editing. Probably it should be closed.
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Author Name: Jürgen Fischer (@jef-n)
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Author Name: sieczka-users-sourceforge-net - (sieczka-users-sourceforge-net -)
Original Redmine Issue: 41
Redmine category:grass
Allow different colors and symbology (points - symbols,
lines - width) for objects not yet labelled for a given
attribute.
When digitising, sometimes we fail/forget to input an
attribute for some object; display-aided attribute
control would help to seek for them among hundreds of
others. Or to notice them right after we failed to
input the attribute.
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