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Add opacity slider for colour chooser in 2.5D renderer #22830

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qgib opened this issue May 24, 2016 · 2 comments
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Add opacity slider for colour chooser in 2.5D renderer #22830

qgib opened this issue May 24, 2016 · 2 comments
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Feature Request Symbology Related to vector layer symbology or renderers

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@qgib
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qgib commented May 24, 2016

Author Name: Nikolay Lebedev (Nikolay Lebedev)
Original Redmine Issue: 14877

Redmine category:symbology


For now roof, wall and shadow colors for 2.5D renderer can’t be made transparent. I thought a standard color chooser is used for colors there, but it’s missing opacity slider. That should be quite handy when rendering buildings.

@qgib
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qgib commented May 24, 2016

Author Name: Nyall Dawson (@nyalldawson)


Fixed in changeset "7af95b10a0e3e4946940dfb0cb85486ff992e608".


  • status_id was changed from Open to Closed

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qgib commented May 25, 2016

Author Name: Nikolay Lebedev (Nikolay Lebedev)


Checked that transparency commit. It mostly works, but when Shade walls based on aspect checkbox is turned on, wall opacity can’t be changed. I guess wall color get's calculated in that case, and opacity value doesn't get applied to the calculated colour.
Reopen?

@qgib qgib added Feature Request Symbology Related to vector layer symbology or renderers labels May 25, 2019
@qgib qgib closed this as completed May 25, 2019
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Labels
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