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Node editor as it works in 2.* #28669
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Author Name: Giovanni Manghi (@gioman) My opinion: it won't happen.
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Author Name: Corey Burger (@CoreyBurger) I would say that we need something that merges the best of the 2.x with the new 3 method. There are major UI issues with the new node editing. Here is what I noticed:
All in all, I find the 3 version very hard to figure out what it is doing. |
Author Name: Martin Dobias (@wonder-sk) Corey Burger wrote:
Hovered node has red, selected node has blue color. Or what did you mean? A screencast would help to clarify.
Please be more specific - what do you expect and what happens instead?
Sorry I have no idea what do you mean here... it can only start moving/adding nodes when you click with mouse :-) |
Author Name: Giovanni Manghi (@gioman)
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Author Name: Regis Haubourg (@haubourg) Corey Burger wrote:
Hi, most of the time, the hard part is to switch to the click-click mode instead of the clic and drag used before. Now I'm used to it, I have hard time when going back to 2.18. It's mostly a matter of habits. I've been doing data digitizing recently wiht students and didn't face anymore major issues. We can still polish it, and improve it's capabilities to interactively grab features (the worst point currently IMO) and snap to others features. Let's push screencasts so that we can help you |
I think this can be closed. If the vertex editor hasn't reached perfection yet (:wink:) please file individual issues for each problematic UI/UX point that would need addressing. |
Author Name: Marc-André Saia (Marc-André Saia)
Original Redmine Issue: 20850
Redmine category:digitising
Hi
Versions 3 of Qgis and beyond use a new method of editing nodes that can be confusing for anyone who is used to working with Qgis for a long time. It would be interesting to be able to choose between the new method and the classic way.
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