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Sekiro grapple hook recreation in UE4. This grappling mechanism uses things like off-screen indicators to display grapple points, distance and angle validations against player, using an arc path to travel between points are some of them.

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SekiroGrapple

Developed with Unreal Engine 4.25

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Sekiro grapple hook recreation in UE4. This grappling mechanism uses things like off-screen indicators to display grapple points, distance and angle validations against player, using an arc path to travel between points are some of them.

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  • C++ 78.2%
  • C# 20.3%
  • C 1.5%