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This code has been a valuable learning resource for me, and I hope it will be helpful to others as well.
I found that lastStandMiddleTime is not updated in ConvexRegionSelector.cpp.
Although I could not fully understand the code, it might be fixed as follows:
if (!numerics::almost_eq(standMiddleTime, lastStandMiddleTime)) {
lastStandMiddleTime = standMiddleTime
...
Although the code works great, I think there are some improvements to be made in the swing trajectory generation :
During steps, the swing trajectory passes through the terrain, which might be related to the collision penalty.
On slopes, the swing trajectory does not seem to work properly. The trajectory is generated too high, especially showing a tendency to rise on downhill slopes. I tried to solve this problem (by modifying foot height or adding some coding tricks), but it still does not work well.
The text was updated successfully, but these errors were encountered:
Thank you for the great work.
This code has been a valuable learning resource for me, and I hope it will be helpful to others as well.
Although I could not fully understand the code, it might be fixed as follows:
The text was updated successfully, but these errors were encountered: